Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

AnimeFG intro

Loading...

Sign in or sign up now!
182,095
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 19, 2008

Presentacion para las proyecciones de Anime FG de Montevideo Comics 2008 =D!!

www.zonacg.com

  • likes, 5 dislikes

Link to this comment:

Share to:

Uploader Comments (VladimirGrasso)

  • You have 'bouncing textures at 0:18. Try not to overlap polygons to avoid this, or merge th polygons so the center of light (when raytraced (when the lighting is rendered)) the texture will look solid as opposed to the bounce.

  • thank you very much for the comment.

    I'llconsider your advice for future renders, is not the first time that happens to me.

  • Yeah, I get it all the time. It's common when adding static meshes to scenes. What software are you using? Blender?

  • I made this video in 3Ds Max.

  • cómo demonios llegué hasta aqui?? O_o

  • no se o.o

Video Responses

see all

All Comments (11)

Sign In or Sign Up now to post a comment!
  • "URUGUAY"

    "URGAY"

    no

  • uruguay lost from holland XD !!!!!!

  • this is cool so cool i had to subscribe what did you use where can i get it is it free can you do a tutorial

  • Qué chevere!

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more