Unreal Tournament 2003 - kr UT2003 Menu (music)

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Uploaded by on Oct 3, 2009

Unreal Tournament 2003 soundtrack by Starsky Partridge and Kevin Riepl.
Song is called kr UT2003 Menu.

© Epic Games, Digital Extremes/Atari, all rights reserved. Unreal Tournament 2003 is a trademark of Epic Games, Digital Extremes/Atari .

Album Published and distributed by Atari.

  • likes, 4 dislikes

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  • better than UT2004 menu music I think

  • heck yes im still playing this on 2011 xD

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All Comments (201)

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  • Everytime I hear this tune I feel that I can do anything. Even lifting a ton with one finger while drunk and standing on one leg.

  • this soundtrack is so fucking great :)

  • @Myke049 That's a strange name for a horse...

  • @86Corvus theres no player vs player in invasion mode, so they cant be humiliated in that mode ( except they can when someone has theyre score 20 times higher than them but shhh or they run away from invasion too) mutant is dead 0 servers, double domination 0 servers, vehicle ctf dead, bombing run dead... to be fair bombing run wasnt popular in ut2003 either

  • AS was not in ut2003 cause it was the least popular in ut99 so they dropped it, later casuals demanded it back so they put it back in - in the end its not very popular in ut2004 either so yea... as can be fun for a short time but the meat of the game is and alway wil lbe dm tdm and ctf, all other modes are pretty much dead atm in the serverbrowser cuz noone played them. ONS prevails cause noobs like "wooo! noskill vehicalz!" and INVASION cause thats where nabs run from the pros

  • @86Corvus you know i agree with all of this but i must say for me ut03 wasnt the best utgoty still holds the top spot for me. the only thing i got that angers me with ut games is this. ut 1 assault mode (most fun mode out them all for me) ut03 no assault mode, ut04 assault mode... ut3 no assault mode... see what i mean make up your freaking mind and just keep the fkin assault mode i say but no i bet they forgo that mode again.

  • @ZeroPhoenix7497 thus you even tho you had the knowledge to leave it and the knowledge to check it for damage you couldnt use it when it was damaged untill you recovered it manualy by picking it from the ground. and finaly the menu music of ut2004 is the perfect summ up of all the changes the ut2004 did to aply to the casuals, the track is ok, its obvious remix of the ut99 theme but its obviously a step back in awesomness, it doesnt get you rallied up like the ut2003 one does.

  • @ZeroPhoenix7497 it worked like this: if youre smart you leave trans in enemy base upon picking the flag up and ran- if you score you could then teleport to the enemy flag room where you left your trans instantly and take the flag again. If your trans got damaged and you teleported to it- you died, if you used camera in it and seen it sparks and is damaged you could recall it and thus not die and still use it. In ut2004 it was made so that you couldnt recall it when its damaged

  • @ZeroPhoenix7497 series, they had to lower firing rate, add smoke obscuring view and reduce the damage to make it a fair weapon, in the result the waepon was medicore in aiming damage and firing ratio but the NOOBS APLAUDED! noobs.. i mean casuals cause thats what they are called these days didnt like being translocator owned in ctf so trans had its trajectory fucked, its ammo recharge speed lowered and most importantly after it was damaged it could not be recalled, in ut2003

  • @ZeroPhoenix7497 casual player, it also introduced totaly non skill based onslaught just ot have vehicles because thats what the casuals liked in a game, they also introduced back the new/old sniper rifle - casuals demanded it, they did not understand that it was overpowered in ut99 and thats why it was replaced by lightning gun in ut2003, the devs had to feed the casuals and kepp the game balanced resulting in a pispoor new/old sniper rifle which is the worst rifle in the

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