3DS Max - Intro To Particle Systems
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Uploader Comments (MarcusDesigns)
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All Comments (7)
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this might be a stupid question but im having a difficult time with the particle system in 3ds max. What im trying to do is make my superhero character deflect the pieces of toast off of his shield and then they would fall to the ground but im having these problems:
1. How do i make my toast fall to the ground and land on top of each other (pile up and collide)
2. how do i position my particles so that my toast hits the shield on the top edge of the toast
Thanks!
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yeh the music is annoying lol
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Great tutorial! Thanks for helping me get started!
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Really nice tutorial...
But I want to ask you something. I want the water to flow constantly from super spray instead of it's default behavior of disappearing at the end.
How can i do it?
devdutt9281 1 month ago
@devdutt9281 You could always increase the life of the particles and use the deflectors to control the flow. Look for the deflectors vid to see if this helps
MarcusDesigns 2 weeks ago
DO YOU KNOW HOW TO GET THE thinking particle plug-in?
xiRaMPaGeZz 2 years ago
Thinking Particles plugin is available from "cebasstation"
It appears to be a worthy addition to the Max environment
MarcusDesigns 2 years ago