Cave Story Sacred Grounds TAS WIP more optimization

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Uploaded by on Aug 9, 2011

I think room 1 can be more optimized

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Gaming

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Uploader Comments (mockingod)

  • I can definitely a lot of optimization here. Can you boost downward at any point to go faster? If you run out of boost, can you land on the edge of the -10 spikes to get enough boost power to make it past everything? Are the two +16s really necessary? Lots of luck manipulation needed for room 2. And as cxgamer said, definitely invest in corner boosting whenever possible.

  • @seppelker Man I don't even know as many Cave Story glitches as the guy who made the full game tas did. I never even knew what ram addresses were for what when I made this WIP tas. Theres no hope to beat nitsuja's hell tas.

  • Wait, what

    explain yourself

  • @TheGag96 I take it you don't know what TAS means?

  • @mockingod Of course I know, how you do in Cave Story

  • @TheGag96 tasvideos(.) org look for emulators and hourglass. I had help in the forums of it because I was getting glitches and bugs.

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All Comments (9)

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  • @mockingod But it's possible in more games than only mario, no? But this looks good :D

  • @cxgamer corner boosting? This is Cave Story not mario.

  • Awesome! Can we has corner boosting?

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