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Big Daddy Prototypes - Bioshock 2

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Uploaded by on Jun 25, 2009

Between the first BioShock and the sequel, you've seen a lot of concept art for Big Daddies. The logic behind this concept art went beyond different designs and suit combinations.

The artists had to imagine what the very first Big Daddy would have on him -- this Big Daddy had to feel like he was a rough draft or a work-in-progress, an amalgam of Big Daddies to come. The first Big Daddy was a test case, and in making the perfect prototype, 2K Marin drafted many, many prototypes themselves.

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Gaming

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  • i like the second big daddy

  • try making a organic big dady (they actually WERE making an organic big dady but they cut him out >;-(

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All Comments (128)

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  • The 3rd one is my favorite!

  • @G2unit12 ITS A TANK!

  • the second one was awsome looking but probably wouldn't be able to jump

  • they all look like big sisters... that must be why they designed her like that

  • The last one is Subject Delta, the Protagonist in Bioshock 2.

  • I think the're all cool except for the last one.

  • the second big daddy kinda reminds me of Registeel

  • @G2unit12

    the third is for real good, and the 4th is good, but need more muscles, and the 5th is okay

  • who cares what they look like? either way they get to fuck us up pretty bad :P

  • @G2unit12 th tird one looks cooler

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