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Uploaded by DarnGeek on Jun 26, 2011
Black rotating sphere with refraction and reflection.OpenGL + GLSL
Science & Technology
Standard YouTube License
is this rendered using ray tracing algorithms or a standard shader ?
notesolazy 2 months ago
@notesolazy this is basic cubemap reflection and refraction in glsl.
DarnGeek 2 months ago
A framework I've made with c++ and opengl.
DarnGeek 7 months ago
hello,I see the bubble and the effects,but what is the name of the application that makes all these shadow effects? i want some screenshots the video s too poor. thnx in advance.
w1sp3r1ngTales 1 month ago
What are you using as a rendering engine?
Master59514 7 months ago
Load more suggestions
is this rendered using ray tracing algorithms or a standard shader ?
notesolazy 2 months ago
@notesolazy this is basic cubemap reflection and refraction in glsl.
DarnGeek 2 months ago
A framework I've made with c++ and opengl.
DarnGeek 7 months ago