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Building an Educational Gaming Initiative in Higher Education

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Uploaded by on Apr 4, 2010

Presentation by Brett Bixler (Pennsylvania State University) for the 2010 NMC Symposium on New Media & Learning (March, 2010, http://www.nmc.org/2010-nml-symposium)

Penn State is taking a serious look at the educational possibilities of games, virtual worlds, and simulations. This session will present the trials and tribulations of building the Educational Gaming Commons (EGC) at Penn State, from the initial need expressed by faculty to the construction of a state-of-the-art research lab. Now in its second year, the EGC is building open games for faculty, sponsoring research in virtual worlds, and assisting departments in simulation construction. How did we do it? Examples of current work, infrastructure of the EGC and EGC Lab, ongoing initiatives, and future directions will be shared.
http://www.nmc.org/preso/7642

Video by HVXSilverstar http://www.youtube.com/user/HVXSilverstar

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Education

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