Super Mario Galaxy 2.5 Custom Level Hack
Uploader Comments (MarioGalaxy2point5)
Top Comments
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How many Yoshi's died during the production?
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Beat You Up Block Galaxy
Video Responses
All Comments (75)
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Did you use home brew to make it
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Oh man, my comment was too long. So here's the rest:
100 coins. But ya know, it's just an idea. Maybe I'll join, but right now I'm working on a MKWii track. ;)
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Thank you! I'm gonna take a look at it. Well I hope it's not too hard because I don't know that much about hex editing, only a bit. And by the way: I have an Idea! What about bringing back the red coin missions? I think it would be possible to retexture the purple coins with red ones. The other thing to would be to set it somehow that you have to collect 8 of them. Buy I don't know if that is possible because in every original purple coin mission you have to collect exactly
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2:14 I thought you were going to flip off the edge after all of that
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Well that wasn't really what I meant. I like SMS for the controls and physics and such, I've mastered it over years (besides the boats and a few of the FLUDDless missions) Really what I was saying is that I wanted a new game with the same gameplay as SMS like how Nintendo did with OOT to MM and SMG to SMG2
how to make these levels? I wanna try one!!! Is it similar to MKWii custom tracks? note: I'm not just a little jerk who is asking this but not gonna try it! I'm serious! So please tell me!
NiAlBlack 3 months ago
@NiAlBlack It's all HEX. We have found ways around this on the forum, though.
MarioGalaxy2point5 3 months ago
I wish this were possible with Mario sunshine. Maybe it will be in the future like it is with Mario 64
supertrogdorman5252 6 months ago
@supertrogdorman5252 For fans of SMS, I'm happy to say SMG2.5 will impliment many ideas from SMS, such as the "secret" levels making a return. Teleporters that previously lead to enemy romps now lead to timed platforming challenges inspired by the secret levels of SMS.
MarioGalaxy2point5 6 months ago