Super Mario Galaxy 2.5 Custom Level Hack

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Uploaded by on Jan 12, 2011

Easiest, quickest, and safest way to unlock your Wii!

Anarchy in the galaxy was used to make this level, part of the Super Mario Galaxy 2.5 fan hack! Join today!

SuperMarioGalaxy2-5.com


Designed by project leader, Glem, created in anarchy by user "Question"

Also, that wall jumping part is a bit too hard and will be tweaked.

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Gaming

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Standard YouTube License

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Uploader Comments (MarioGalaxy2point5)

  • how to make these levels? I wanna try one!!! Is it similar to MKWii custom tracks? note: I'm not just a little jerk who is asking this but not gonna try it! I'm serious! So please tell me!

  • @NiAlBlack It's all HEX. We have found ways around this on the forum, though.

  • I wish this were possible with Mario sunshine. Maybe it will be in the future like it is with Mario 64

  • @supertrogdorman5252 For fans of SMS, I'm happy to say SMG2.5 will impliment many ideas from SMS, such as the "secret" levels making a return. Teleporters that previously lead to enemy romps now lead to timed platforming challenges inspired by the secret levels of SMS.

Top Comments

  • How many Yoshi's died during the production?

  • Beat You Up Block Galaxy

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All Comments (75)

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  • Did you use home brew to make it

  • Oh man, my comment was too long. So here's the rest:

    100 coins. But ya know, it's just an idea. Maybe I'll join, but right now I'm working on a MKWii track. ;)

  • @MarioGalaxy2point5

    Thank you! I'm gonna take a look at it. Well I hope it's not too hard because I don't know that much about hex editing, only a bit. And by the way: I have an Idea! What about bringing back the red coin missions? I think it would be possible to retexture the purple coins with red ones. The other thing to would be to set it somehow that you have to collect 8 of them. Buy I don't know if that is possible because in every original purple coin mission you have to collect exactly

  • 2:14 I thought you were going to flip off the edge after all of that

  • @MarioGalaxy2point5

    Well that wasn't really what I meant. I like SMS for the controls and physics and such, I've mastered it over years (besides the boats and a few of the FLUDDless missions) Really what I was saying is that I wanted a new game with the same gameplay as SMS like how Nintendo did with OOT to MM and SMG to SMG2

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