Audio Pattern Detection algorithm (now with long held voices/notes detection)

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Uploaded by on Sep 15, 2010

This is my proof of concept Audio Pattern Detection algorithm for gameplay/game levels generation.

Now features long held voice parts or notes (like long guitar chords, as in Rockband type game where you have to use the whammy bar).

Everything is processed by analyzing the original music file, so nothing is detected during playback.

Music extract from "El Tango de Roxanne (Moulin Rouge)"

Category:

Gaming

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License:

Standard YouTube License

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  • @jokerofshade Thanks! It works quite nicely with all genres, but of course classical piano is one of the easiest instruments to detect.

  • Impressive programming! ... did you have to use the slightly random track? Im guessing classical is more its scene?

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