AMD demonstrates tessellation on the worlds first DirectX 11 graphics processor

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Uploaded by on Jun 2, 2009

AMD demonstrates improved detail in character models through tessellation using DirectX 11 in combination with the worlds first DirectX 11 graphics processor.

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Gaming

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  • likes, 68 dislikes

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Top Comments

  • Show us the FPS.

  • Why do they always use obscenely hideous models for these demonstrations?

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All Comments (406)

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  • They should have used vertical sync...

  • An audio explanation would be nice.

  • @minxamo Because a normal face would be boring, and this face has character.

  • @minxamo

    It's a very well-modeled surrealistic fictional character. What better to use?

  • jew

  • @Celler2 WAS !

  • @AlgerianPhoenix This is no longer funny. QQ. He IS my inspiration!

  • @AlgerianPhoenix Auf Widersehen Steve, thanks for all the hubla.

  • Next lady gaga character

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