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[Wii / WiiWare] Defend Your Castle - Round 500

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Uploaded by on Jul 2, 2008

Round 500. The round is over 60 minutes. Gameplay is exactly the same as rounds 300 & 400. Each player racked over 1,000,000 points. That goes toward fortification but that is completely unnecessary at this point. This would be epic if I had four Wiimotes.

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This game is a drag. It's not so fun when levels are two hours long. It's a drain on the WiiMote batteries (even if they're rechargable). And if I find out that leaving it on for hours and hours breaks the Wii... Oh well. It was worth my 5 bucks... 1 penny per round.

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  • likes, 2 dislikes

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Uploader Comments (scrap104)

  • Wow. My hat is metaphoricly off to you. I was wondering what the game ranks your save file at that point. I'm still at bottle cap giant.

  • It is still a giant bottle cap past 500. There's nothing higher.

Top Comments

  • lol how do 5000 mages fit on that one little tower XD

  • The more mages you have, the faster your spells recharge.

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All Comments (198)

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  • hmmm i never got any other spells besides the eraser no matter how many mages i put there

  • Question: What makes this green flag (in the game?

  • dude u r violent

  • 1337 archers and 1337 carpenters.... You can't be serious.

  • @bobrobrules acually the spray can is a convert spell the spray can turns the white guys into the blue guys

  • i love this game it is so much fun and i am only on level 20 .p.s. how many levels are on defend your castle anyway

  • I have this game, 5 stars 4 extremeness!

  • So much flying of stuff :)

  • can u still get this on wiiware? o.o

  • why do you keep your archers and what ever the guys with green flag on 1337 is that max or is it glitch that helps

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