http://www.makingartstudios.com
The sky plays an important role in outdoor scenes. One of the key elements for a more photorealistic sky is clouds. This is a simple demo video (taken from inside our custom cloud editor) which illustrates our cloud rendering implementation. Clouds are true volumetric objects, meaning that you can fly through them. Static formation and dissipation is also supported.
Cool stuff, what are you using? I am doing a similar thing but with XNA.
NemoKradXNA 3 years ago