Getting familiar with XNA and C#

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Uploaded by on Apr 25, 2009

Playing around with sample code and tutorials, I managed to texture the title screen, add blur effect, add collisions, add two AI path-finding algorithms: A* and steering, and added smoke particles. This video is nothing much, but I uploaded it because I like to keep record of what I've done... If you haven't noticed already. Maybe this will encourage you to build a XNA game... Anyway, good night.

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Uploader Comments (icoo44)

  • Thats nice and everything, but copy and pasting tutorial samples and merging themtogether isnt fun, u need to write ur own code and enjoy the results... which myself, is strugglingwith lol.

  • True, but first I need to know how things work until I can make my own things. Which hopefully I can do this summer too lol good luck

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  • any advice for us just getting started?

  • Awesome, you got the network state management menu to work with this project. I like the changes you've made so far to the menu to truely make it unique. I'm still trying to get the menu to pull up my small project. Keep up the good work! :)

  • i just got into programming, just got used to c++. Looked at some code for games that use xna... all i can say sldkjfhlaskdjfqldflkjdfklasjdk­fjsdaJHLOJ KLASVLKN LNVJK NIOAURNIFNOAFHJIAUHJEDUIFJIOEH­JFUIAHJOIFJIWELFIHJWUILOHJUIJF­IAWEJ

  • TRIPPIN' BALLS.

  • what tutorial you use... and ...do you use XNA on visual studio or something else???

  • pretty nice man =D check my stuff!

    keep it up!

  • Cool nice one, then I would suggest more simple tutorials/samples than these in the video, try starting on the creaters club website, go to "getting started" section, they have brilliant video tutorials there. Hope that is of help, good luck.

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