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Grand Theft Auto: Vice City (abbreviated as GTA: Vice City, or simply Vice City) is a sandbox-style action-adventure computer and video game designed by Rockstar North (formerly DMA Design) and published by Rockstar Games. It is the second 3D game in the Grand Theft Auto video game franchise and sixth original title overall. It debuted in North America on August 1, 2002 for the PlayStation 2 and was later ported to the Xbox, and Microsoft Windows in 2003. It was made available on Steam on January 4, 2008. Vice City was preceded by Grand Theft Auto III and followed by Grand Theft Auto: San Andreas.
The player takes on the role of Tommy Vercetti, a man who was released from prison in 1986 after serving 15 years for killing eleven people The leader of the organization for whom he used to work, Sonny Forelli, fears that Tommy's presence in Liberty City will heighten tensions and bring unwanted attention upon his organization's criminal activities. To prevent this, Sonny ostensibly "promotes" Tommy and sends him to Vice City to act as their buyer for a series of cocaine deals. During Tommy's first meeting with the drug dealers, an ambush by an unknown party results in the death of Tommy's bodyguards, Harry and Lee, and the dealer. There is another survivor, who flies off in a helicopter. Tommy narrowly escapes with his life, but he loses both the Forelli's money and the cocaine.
The game is set in fictional Vice City, which is based on Miami, Florida. The game's look, particularly the clothing and vehicles, reflect (and sometimes parody) its 1980s setting. Many themes are borrowed from the major films Scarface and Carlito's Way, along with the hit 1980s television series Miami Vice. Vice City also parodies and pays tribute to much of 1980s culture in the cars, music, fashion, landmarks, and characters featured in the game.
Ricardo Diaz's opulent mansion and the climactic battle which takes place in it at the story's end, are very similar to their counterparts in Scarface.Another reference is the game's overall storyline, as it is highly similar to the film, as is the design of the final mission. There are also more subtle references, such as an apartment hidden within the game with blood on the bathroom walls and a chainsaw (in a nod to the film's "chainsaw torture" scene)
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TheAnyfingname 7 months ago