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"Aban Hawkins & the 1000 SPIKES" for XBOX360 beta01

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Uploaded by on Dec 15, 2010

"Aban Hawkins & the 1000 SPIKES" is 8-bit retro style HARDCORE platform adventure for XBOX Live indie games from "The TEMPURA of the DEAD" creator. Coming this winter! 80msp
▼8bitスタイルの即死系凶悪アクションがXBOXライブインディーズゲームに登場!冒険家アバン=ホーキンスを操り、古代遺跡の奥に眠る財宝に辿り着け!▼システムは­カギを手に入れトビラから脱出するシンプルなステージクリアタイプ。しかし当然、行く手には君の心をへし折る無数のワナがギッチギチに仕掛けられているぞ!▼果たして君は­この恐ろしいゲームをクリアする事が出来るか!?▼現在最終調整中。それが終り次第プレイテストに提出。その後ピアレビューを経て配信となるので、早くて年明け早々あたり­でしょうか。今しばらくお待ちください。▽I think excessive evolution of playability spoils fan of video game.This game is my suggestion and reckless challenge ;-)
▼録画環境がヘボい為フレームレートが妙に遅いですが実機では1.25倍くらい早いです。すんません。。。

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  • yo fyi the framerate in the actual game is not as shitty as in this video. just played in on 360.

  • Game is brilliant! Memories flooding back of getting frustrated with Ric Dangerous on the C64. Great job guys/gals :) Lookin forward to your next release.

  • so like, Prinny meets La Mulana, okay

  • I have to say, I'm a bit worried if you expect those 1000 lives to be useful with how long it takes for the character to die, show the death screen, and then restart the level. It takes about 8 seconds between the player dying and getting back in to the game, so assuming a player was to die 1000 times total, that would be almost 2 and a half hours spent watching the death sequence. :P

  • Looks cool but the time between death and respawn should be raw shorter in a game like this, it gets frusturating waiting when you're gonna die so often.

    Look at Super Meat Boy. where the devs knew you were gonna die all the time so made the penalty for dying really short.

  • Looks very nice but a game this hard with such a slow pace is kinda anti-climactic for me. It reminds me of la-mulana, I might give it a go but I think I will get back to Spelunky instead.

  • Looks great ! Loved Tempura so ill be sure to get this one too. and only 80p nice.

  • 3:35 haha!

    Looks fun! Can't wait!

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