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Retro Revival, Part #29 - Syndicate (2012, GOG.COM)

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Uploaded by on Jan 19, 2012

Like a lot of major titles from the early 90s, my strongest memories of Bullfrog's tactical isometric action game Syndicate come from the experience of checking out the Amiga 500 version at a friend's house. The difference in audiovisual horsepower between the glorious Amiga (still by far the coolest computer ever in my opinion) and the paltry IBM PCs of the day felt a bit like the massive gulf between currentgen consoles and high-end PCs today, and for most games it was the sheer technical wizardry that left the deepest impression during those comparatively brief play sessions.

Not so with Syndicate. While Bullfrog's action/strategy hybrid has its fair share of high resolution maps and nice pre-rendered cutscenes, the game's miniscule isometric graphics weren't especially impressive even in 1993. Instead, it's something else that has stuck in my mind over all those years - namely the game's unrelenting *coldness*. Unlike certain more recent games involving criminal activities in urban environments, there's no attempt to offer a compelling narrative of redemption or even some rudimentary moral justification for all the organized violence. Instead, Bullfrog's consistent, decidedly unglamorous cyberpunk universe is an unremittingly dark and cynical world of sci-fi capitalism - defined as a ruthless zero-sum game in which the successfulness of a business operation is determined primarily by the sheer aggression of its daring hostile takeovers. Unlike the structurally somewhat similar X-COM, the gameplay in Syndicate - slow-paced as it is with abysmal path-finding - may not exactly have stood the test of time, but there will always be a place (in the darkest recesses of) my heart for Bullfrog's chilling commentary on the (post-)modern world economy. And oh, the new FPS reboot from Starbreeze looks alright, I guess..

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  • @bfox2k EYE is charming enough for such a low budget effort, but too obtuse, poorly structured and underproduced to be considered "good" in my opinion. Especially if as a developer you're going down the modern 3D FPS route, you really need the production values and expertise of a big mainstream studio )which is one reason why Starbreeze´s take on the whole co-op cyber agent theme seems promising so far).

  • The Starbreeze remake doesn't rub me the right way so far, but ive played quite a bit of "E.Y.E. Divine cybermancy" myself with a friend and had a blast, the atmosphere is great and is brutal with how it deals with the violence and combat, tearing people apart with psychic powers ect, which I think suits a gloomy cyber future world to the bone.

    It does have its fair share of bugs and niggles, not to mention the hilariously bad "story", but who played Syndicate for story? They are both great fun.

  • @lightchronoLC Yes, Syndicate Wars was the belated (and not very memorable) sequel to the original Syndicate.

  • remind me about a game i played in 2004

    game name is Syndicate Wars

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