Re: EXTREME PORTAL GLITCH

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Uploaded by on Jun 20, 2008

PC Version


Comments are saying its only for console. Its not.

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Uploader Comments (crazyeye1)

  • thanks for the validation man

  • No problem ^_^

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This video is a response to EXTREME PORTAL GLITCH (Not Really Extreme)
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All Comments (15)

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  • AAGH EYE RAPE

  • @42connorzielinski42 The glitch did carry into the Companion Cube chamber, the level became impossible to complete because the broken physics were applied to the Companion Cube object. I forget if it's actually a different map, as some test chambers share maps with others but it might be. My point was sharing the cool glitch.

    But rather than bluntly doubt my observations, how about you go see for yourself?

  • @Xaragon64DS I severely doubt that. Any glitches/ physics deforms/ clipping errors are reset at level start. It completely reloads a new map (including all physics rules, and even gives you a new portal gun), so unless you completely rewrote code that doesn't happen. I don't doubt it did break the level you were in though. You can DESTROY some physics rules if you do things like that, or edge glitch or save glitch. Transgenic86 found a semi-save glitch that just takes physics and WRECKS IT.

  • @porta800 LOL SO FUNY XD

  • WHO DIVIDED BY 0 D:< ?!!!

  • One cool glitch I got to work in Still Alive, go to the turret chamber (the level you're introduced to these characters) and go to the rat's den behind the pushed out wall. Push all the crap together, and create a portal tunnel (portals on ceiling and floor on top of one another) and push all the crap through. Eventually, the laws of clipping break and objects loose some of their properties. (Some chambers break under this glitch's influence, like the Companion Cube didn't drop.)

  • Does this work for Portal: Still Alive on XBLA?

  • Thats exactly what happened to me too :P

  • chell on an acid trip.

  • nice Oob!

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