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Unity3D - GUI Test 01 (Generated Interface from JSON)

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Uploaded by on Apr 7, 2010

The GUI function of Unity is good, but something could be better ....
... The GUI elements could be built from the server generated JSON string dynamically. That should include the CSS alike style, function callback and linked variables... etc.
(a thought from a lazy man :p)

Yes. here it is ...
[ web-player ]
http://homepage.mac.com/antonioh/unity3d/build/interface_v004.html

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  • can you help me with json????? why is this not working?

    var data ='{"error":0,"username":"Redia­l"}'; var form = new WWWForm(); form.AddField( "data", data ); var download = new VVVV(My_url, form); yield download; var myHash= eval(download.text); Debug.Log(myHash['username']);

    when i do that i get

    MissingFieldException: Field 'System.String.Chars' not found.

    Boo.Lang.Runtime.DynamicDispat­ching

    but when i do this...

    Debug.Log(myHash);

    i get this...

    {"error":0,"username":"Redial"­}

  • Very nice !!

    Now don't look at your draw call stats ;)

  • Very nice

    Now don't look at your draw call stats ;)

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