Run 'N Gun -- a game made with VB 6
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Uploader Comments (bignhairy2)
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All Comments (36)
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YEAH CANON ROCK! GO JERRY C!
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Awesome ..
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Yes it is.
Microsoft's Visual Studio packages all have an Express version thats free.. it works pretty good if you ask me. I use Visual C#- not VB.. but its free just the same.
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i was rly waiting for some 3d game after u said 358 lines... i would make a game like that with maybe under 100 lines of code z.z
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hey what code did you use to make it fire like that
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could you lose time in something that is you better?
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how do i open a file without using VB? and how do i save it into filefront or somwhere in that format that you can open it with?
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how long did it take? and is this 100% vb?
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YAY! ...okay I got it before you even said that..
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is VB6 free?
snoffe1234 2 years ago
mmm I don't think so
bignhairy2 2 years ago
where di u learn how to make this? and how long were u using vb 6 bfore u made this
koldblender 3 years ago
Actually not that long. Once you get the basic concept down, it wasn't too difficult. It was just messing around with stuff and eventually I figured it out. First I started with moving around a block, then I made it so you can press space and make a lazer appear, then the lazer moves forward. The way I did it was horrible now that I look at it, the code was really messy.
bignhairy2 3 years ago
omg this is awesome !
can i ask how many lines of code you used for this ? and is collision harder to code that it is to code bullets ?
acojan 3 years ago
385 lines.
Neither of those is too difficult once you know how to do it. For collision detection, you just have to check all sides of the object to make sure the other object you are checking doesn't go through it.
There was actually only 1 bullet that I used, when you pressed space, it just reset. Now, if I did it over, I would just have an array that holds the bullets.
bignhairy2 3 years ago