Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Redesigning the University- lessons from games: part 2 of 3

Loading...

Sign in or sign up now!
284 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Nov 12, 2009

Does the model of higher education that almost all universities follow work in the information age? This video explores an alternative structure for university degree programs that might serve as a model for University 2.0. The model is drawn from role playing games such as Dungeons & Dragons and MMORPGs such as World of Warcraft. The video is speculative, drawing from the ideas of many visionaries. But the issues and problems discussed and solutions proposed are real.

This video is an updated version of "The University in the Second Millenium" with links added.

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (2)

Sign In or Sign Up now to post a comment!
  • @vonWolfehaus Yeah, it probably wasn't the best simile, but it is what popped into my head when I was recorded the video. There is a little bit of anger and frustration from seeing lots of kids come through with parents and the promises we make to get them out in four years when it takes almost everyone five. This causes a lot of financial stress and is, in my opinion, caused by the unecessary rigidity of the system.

  • Saw your links in the Global Guerrillas comments. Nicely explained, but... "like Nazi's marching into Paris"??? I really think you could have done better than that. Fewer fallacies, more concrete reasoning please.

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more