I'm no expert at this game, but I can complete it at least. Played by myself (SaxxonPike) using WinVice for gameplay/capture and Nyko AirFlo gamepad. Also note that near the end of levels, it appea...
I'm no expert at this game, but I can complete it at least. Played by myself (SaxxonPike) using WinVice for gameplay/capture and Nyko AirFlo gamepad. Also note that near the end of levels, it appears that I'm wasting time. This isn't true: Uridium requires that you wait until all the enemy waves have cycled.
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excellent, excellent. i remember leaving the ship to spin around longer than it should at the start of the level just because it looked cool and sounded amazing!
this is.. suckmajor! no sprite collission?!?! how dare you post this?! you are an official lamer! take it from someone who never copleted 4th level.. tried and tried.. jeez!
The graphics are cool at some stages but actually the best thing with Uridium is the soundtrack. shoot em ups vere generally cool but its annoying the time it takes to turn in Uridium. 80's 4ever
IMO Landing was always a bitch, but then having said that, the last time I played this game I think I was six years old so who knows what my problem was.
According to the main programmer, Andrew Braybrook, the scrolling had a rate of 50 pics per second, making it one of the smoothest scrollings in C64 history, even if it already came out on 1985.
Oh and you can turn off the sprite collission via cartridge. That's what I did when completing the game (broke one of those stout Atari 2600 joysticks during gameplay).
Look pretty damned good from where I'm sitting. It's not the mines that get me, it's the random shots from attack waves that just appear on top of you, as well as having to learn the maze of ship structures to be avoided.
A truly great game, beautifully paced difficulty and not an end of level baddie to be seen. Rejoice!
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i remember leaving the ship to spin around longer than it should at the start of the level just because it looked cool and sounded amazing!
along with paradroid maybe my two fav 64 games
Worst thing to clear the stage and loose at that :)
Oh and you can turn off the sprite collission via cartridge. That's what I did when completing the game (broke one of those stout Atari 2600 joysticks during gameplay).
Look pretty damned good from where I'm sitting. It's not the mines that get me, it's the random shots from attack waves that just appear on top of you, as well as having to learn the maze of ship structures to be avoided.
A truly great game, beautifully paced difficulty and not an end of level baddie to be seen. Rejoice!