D-air glitch
Copy from Smashboards.com :
D-air Stall (Toon Link, ZSS, Shiek, G&W any character with a similar d-air)
How to Perform: After being knocked into the air, do a Double Jump and a D-ai...
D-air glitch
Copy from Smashboards.com :
D-air Stall (Toon Link, ZSS, Shiek, G&W any character with a similar d-air) How to Perform: After being knocked into the air, do a Double Jump and a D-air at the exact same time. Effect: Character will execute a D-air and get stuck in the air. Neither moving upward nor downward, the character stays at the same altitude until the D-air expires. However, you can DI horizontally during this time to influence the direction of your fall.
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Well, I think I gotta put some words in.
Firstly, I do not consider myself as a "pure" SSBB player, I'm mainly a Street Fighter player and I do not really appreciate SSBB. I had never imagined even one second that such a ridiculous video recorded with a cheap TV card and a hacked/unperfect version (as you can see, it is running on a 50hz PAL Wii and the damages are cut off) would have so much success (this is the most watched video of my account).
Nevertheless, I found this "glitch" like one week after the launch of the game (just watch when I uploaded this video), and the main idea was to show it to some of my friends and the French community.
Concerning the nature of this technique, I think it is more an effect related to Brawl's physics (like the compensation of the two forces, just like Lucas's Zap Jump), but I still believe this wasn't on the devs' mind. Glitch or not, I do not believe anyone could really tell, so many games do have glitches that we can hardly call glitch.
Thanks for watching my video, please have a look to my other videos, since I do not really put any heart in doing videos for SSB.
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Its a glitch. All characters with Down Airs that change momentum do this. It's because if they could down air to immediately go down, it would be almost impossible to kill those characters by knocking them up off the screen.
in super smash bros there's no heal, there's a porcent. and the objetive is to launchj off the screen your opponent, as high you have taht porcent will be easy for ur oponente launch u off the screen
P.S.: If you're interested in learning SSBB or if you're simply curios, search "smash like a pro" on youtube and watch the first 2 videos of the series. The following videos may not be interesting for people who don't own the game.
However, it's a very fun game, especially together with friends. You should take a look.
There's no health in a basic match. Your life goes on untill the enemy blasts you off the screen. The higher the percentage next to your characters picture is, the longer and faster you will fly when hit.
If you're first to reduce the oppontents remaining lifes (not the percentage) to 0 or if you have more KO's than your enemy when the time runs out, you win.
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The Blaster item i am talking about (shoots rapidly and can take charged shots)
However, it's a very fun game, especially together with friends. You should take a look.
If you're first to reduce the oppontents remaining lifes (not the percentage) to 0 or if you have more KO's than your enemy when the time runs out, you win.