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How to texture 3D portrait in ZBrush and 3DS_Max Tutorial

Jessie Sasser Jessie Sasser·30 videos
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Uploaded on Jul 13, 2008

In this video I will cover how to apply texture to a mesh created in FaceGen Modeler 3.1. We will be importing the object file into ZBrush and 3DS_Max and applying the texture. This video is in response to a question one of my subscribers had about texturing the models we created in a previous video.
For this tutorial I will be using FaceGen Modeler 3.1, 3DS_Max, and ZBrush 3. A trial version of these applications can be found on the applications homepage.
http://www.PictureBandit.com
for a hihg-res version go to
http://www.youtube.com/watch?v=VsbBZW...

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Top Comments

  • ssegura16

    the music is annoying

    · 36

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  • Paul Wright

    you need to fix your mic or move it away from your mouth

    · 32

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Video Responses


All Comments (97)

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  • mrkuwku

    i get white polygons when i import in 3ds max from facegen ... why ??

    ·

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  • PatRick Grimes

    I want a tutorial to sexvilla

    ·

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  • Fredrick Thompson

    hi jessie can you make a tutorial how to put your head on a body. in zbrush or 3d max

    i like the tutorial

    ·

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  • blade3194

    what's the difference between polypainted models and textures ? 

    ·

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  • SeriousToni

    Bomb has been defused...

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  • Nicholas Hodgson

    How did u paint the skin jpg that you imported into Zbrush?

    ·

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  • Laban510

    Thanks for tutorial this is just what I was looking for :D

    ·

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  • Lumpy Hippo

    In Zbrush 4 Select Fast Shader then import the texture then flip it then goto Tool>Texture Map and click the empty box then select the imported texture then click and drag in the middle of the screen.

    · 3

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    in reply to thatplankguy (Show the comment)
  • fac3kr3w

    I'm new to using zbrush. I can't figure this texture thing out yet even after watching this. I tried it step by step. Can you help me out. (on one of my attempts the texture was in the background; I'm using 4.0)

    ·

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