I don't think I'd really call it true super armor, but when a grab connects, it has the same effect as super armor for that one frame. In other words, I can grab someone and get hit from behind (th...
I don't think I'd really call it true super armor, but when a grab connects, it has the same effect as super armor for that one frame. In other words, I can grab someone and get hit from behind (the person I grabbed was not even attacking), but my character does not flinch if the hit connects on the same frame as the grab connects. I believe this mechanic was implemented to prevent freezing glitches or other strange effects.
By the way, this "grab super armor" works for Wario's Bite as well (he won't flinch if he Bites someone and is hit from behind on the same frame). I haven't tested other grab moves, but I assume they also will work the same.
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