http://www.recordedamigagam...
Played by Ironclaw
Intro+game+outro.... (as always )
Not that bad of a game but it's not a perfect arcade conversion... still decent enough to be played. Even thou...
Not that bad of a game but it's not a perfect arcade conversion... still decent enough to be played. Even though there is a detail quality toggle in options, I see no difference in the game. No background animations, only about 3rd of the sound effects of the original arcade version, much less frames/sprites/bobs used. Just look at the way Ken walks when he doesn't have all the sprites for his full walk-cycle, poor guy........oh and the kneeing part, lol, only one sprite for the kneeing movement looks so funny as he doesn't move while kneeing.... etc...
As WinUAE doesn't support recording the audio tracks from CD32 games, I had to manually add them afterwards (easy, took about 10 mins). Hope most or all of them are in the correct place. All stage tracks had 2 tracks in one, one slow and one fast. I guess the fast one is played when the timer reaches the end, but I didn't care about that and played it right after the slow one.... Didn't research the game to see where they should be. After I got the game to run decently I started the recording... so at the beginning I play kinda sucky ducky... but get better later on. Kept the standard 3 ruonds so the game would last longer.
This game was a toughy to emulate, take the intro for instance. I could get the intro to look perfect without graphic glitches, but then it would run way too fast!, and if I made it run in the correct speed, graphic glitches appeared. I could if I wasn't so lazy, record it when it ran way too fast and then in my video editing program slow the speed down... but nope... don't bother to. Ken's uppercut-special-move-2000 has graphic glitches aswell, and no matter what settings I emulated in, I couldn't get it to go away. I guess maybe a file is damaged or something...
Only thing that was left to do was to add 19 black pixels lines ontop of the bottom lines so it all would look nice and centered as some stages are taller than others (which they shouldn't be, making the bottom 19 lines to... jump a bit now and then revealing a black glitchy line) so it doesn't look good... but had already encoded the movie so...
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Tell me about it! I had Outrun on the A500 and i bought the original to Chase HQ when it came out and what a disappointed they both were! :( although Chase HQ wasn't quite as bad as Outrun.
One of the BIGGEST wastes of money for me though was buying Stun Runner for the Amiga with its absolutely ABYSMAL polygon routines with it running at something like 8 frames a second!
I of course didn't buy ALL the Amiga games that i had, very few actually as most of us got them in other ways :)
I know it's my third post in a row but the 3 easiest rapid firing moves in the game must be hard to pull off with a single button that does both punches and kicks. lol.
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One of the BIGGEST wastes of money for me though was buying Stun Runner for the Amiga with its absolutely ABYSMAL polygon routines with it running at something like 8 frames a second!
I of course didn't buy ALL the Amiga games that i had, very few actually as most of us got them in other ways :)
I guess this is a re-record on Windows Media Encoder jobby.
Make sure you move the tick off the WinUAE Window after you drawn it and started recording though and remember to set the picture and sound to HD.
Just Kidding