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Uploaded on Jul 13, 2008
In this video I will cover how to apply texture to a mesh created in FaceGen Modeler 3.1. We will be importing the object file into ZBrush and 3DS_Max and applying the texture. This video is in response to a question one of my subscribers had about texturing the models we created in a previous video. For this tutorial I will be using FaceGen Modeler 3.1, 3DS_Max, and ZBrush 3. A trial version of these applications can be found on the applications homepage. http://www.PictureBandit.com for a hihg-res version go to http://www.youtube.com/watch?v=VsbBZW...