The Bicycle Animation
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Uploaded on Nov 23, 2011
This is a piece created to question whether it was possible to film animation in realtime. Part of my CSM 3rd year dissertation project I was looking at proto animation (really early basic animation) in contemporary design. I've taken a lot of influence from other contemporary designers who are using these techniques to explore the way we look at animation and how its made.
As stated on my channel I have interviewed animators such as Jim le Fevre and in my research referenced other people using this technique such as David Wilson and Tim Wheatley who did this before me. I developed this project based on what is being done in animation right now as well as a lot of primary research into the history of animation techniques.
Big Thanks to my friend Stefan Neidermeyer who did the sound. The soundtrack is made up of various bike noies recorded during the filming process which Stef then remixed to make the amazing soundtrack.
Thanks to Henry Chung (http://henrichung.wordpress.com/) Fernando Laposse (http://www.fernandolaposse.com) and Dominic Roup and their great bikes for making an appearance.
Any Questions contact: katy.bev@gmail.com
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Top Comments
frozel 1 year ago
It works with a camera, but does it work with the eyes in reality?
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GameGD 1 year ago
pouce vert si tu est la graçe a SVJ
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All Comments (706)
CreativeBeards 1 month ago
Nice project! We've selected this video for our twitterfeed, find us under CreativeBeards
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Chimera Reiax 2 months ago
What he means is he's wondering if the animation gets blurred out, or if we actually see it frame-by-frame. There's a reason a zoetrope has slits in it, is what we're saying.
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gaby pons 2 months ago
hermosa!
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abecelininkas 2 months ago
it's not same. Camera recording can be set to certain frequency and it would show video differently. you should look up an illusion of water running upwards into the tap which can only bee seen when filmed at certain framerate, but not in reality.
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visualhybrid 2 months ago
Incredible.
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Piero Ferrari 2 months ago
that's like asking if a guy running in a video is the same as a guy running in reality...
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vistigioful 4 months ago
Looks cool.
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Jason Ronzani 5 months ago
Yes, for the illusion of animation to work properly you need persistence of vision. The individual pictures need to be broken up into frames that replace one another or else your eyes will just follow the images. You can achieve this effect by placing slits in front of the spinning images (like a zoetrope) or if you record it on video. The animation is the smoothest in the latter case when the pictures are replacing each close to the same rate of the video's capture rate (usually 24 or 30 fps).
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HubertMarcel1 5 months ago
SVJ?
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