by Dilandau3000 33,403 views
It's a new year, a new decade, and a new Let's Play. This time I'll be playing The Longest Journey, one of my favourite games. I know there are Let's Plays of this already out there, but I still couldn't resist making one myself. Plus, I figured I could do better with the video and audio quality.
Myst fans, don't worry. A Let's Play of Myst IV is still forthcoming in the near future (and I promise you won't have to wait until I've uploaded all of The Longest Journey).
by Dilandau3000 10,665 views
If this weren't a dream, talking to trees could be a sign that we'd gone mad.
by Dilandau3000 9,174 views
We meet up with a white dragon who calls us "daughter", wake up, and explore April's room.
by Dilandau3000 6,667 views
We look around April's room a little bit more, then read up on some backstory in April's diary.
by Dilandau3000 6,467 views
We finally leave April's room, and explore the Border House.
by Dilandau3000 9,883 views
We finish our conversation with Fiona, and fiddle with a strange contraption just outside the Border House.
by Dilandau3000 6,116 views
We have our first run-in with Cortez.
by Dilandau3000 4,988 views
We head over to VAVA to do some painting.
by Dilandau3000 4,772 views
After some hallucinations, April decides talking to Cortez might not be a bad idea. Then we head over to The Fringe Café and talk with our good friend Charlie.
by Dilandau3000 4,768 views
We hang out at the Fringe, and talk to Charlie and Emma.
by Dilandau3000 4,192 views
April tries to figure out Cortez's cryptic hint. It would've been more fun if they'd let the player figure it out, but what can you do?
by Dilandau3000 4,125 views
Turns out it's easier to get money from Scrooge McDuck than from April's boss at the Fringe.
Part 12 and 13 were originally one video that ran too long and had to be split into two. This is why there is no "welcome back" in this video.
by Dilandau3000 4,397 views
We head off to the Roma Gallery to find Cortez.
by Dilandau3000 4,711 views
Cortez is still as vague as ever, and we see another apparition at the Fringe. But this time, we're not the only one!
by Dilandau3000 3,591 views
If you choose to quit rather than work at the end of chapter 1, you get this alternative cutscene back at the Border House with Fiona and Mickey.
I'm not going to make a habit out of showing all the alternative paths, I just thought this cutscene was interesting so I'd show it.
by Dilandau3000 6,294 views
It's Saturday, it's chapter 2, and we need to get some answers about those strange things we saw. That means finding Cortez, but unfortunately that means we need help from the one person who we'd rather not ask.
by Dilandau3000 7,359 views
We set out to find Cortez, again, and solve one of the strangest puzzles in the game.
by Dilandau3000 4,424 views
Seems Cortez is in this movie theatre. But how do we get inside?
by Dilandau3000 3,962 views
Through the back alley we manage to enter the theatre, and finally find Cortez.
by Dilandau3000 3,948 views
At last, the moment you have all been waiting for (or at least those of you who already know this game): our first shift to Arcadia.
by Dilandau3000 4,274 views
We talk to Tobias, and then explore Marcuria, jewel of the Northlands. Also, the first appearance of Crow.
by Dilandau3000 4,002 views
Maps, get your maps!
by Dilandau3000 3,888 views
We pay a visit to the harbour and talk to an old sailor who literally puts April to sleep with his stories.
by Dilandau3000 3,403 views
We stay in the harbour to talk to the captain of one of the ships anchored there.
by Dilandau3000 3,418 views
Tobias explains the history of the twin worlds.
Part 26 and part 27 were recorded as one video and split in two; that's why it ends rather abruptly.
by Dilandau3000 3,402 views
Tobias finishes his (rather lengthy) explanation.
Part 26 and 27 were recorded as one video and split in two; that's why there's no "welcome back" in this video.
by Dilandau3000 3,336 views
Brian Westhouse can help get us home. But how do we find him?
by Dilandau3000 3,063 views
By the Mo-Jaal, why must Captain Nebevay make our life so difficult?
by Dilandau3000 2,998 views
The map merchant gives us the most confusing directions possible on how to get to the rolling man's house.
Part 31 and 32 were recorded as one video that was split in two, so this part ends rather abruptly.
by Dilandau3000 3,182 views
Does Brian Westhouse really have a way for us to get home? Does he even know Cortez?
by Dilandau3000 3,263 views
We return to Stark, and discuss what we need to do with Cortez.
by Dilandau3000 3,097 views
We continue taking about Cortez about what to do next.
by Dilandau3000 3,395 views
It's our last relaxing night before we get started on our mission. Did you *really* think I was going to spend that night with Zack?
by Dilandau3000 3,062 views
We head over to Hope Street to talk to Father Raul.
by Dilandau3000 3,584 views
If we want Warren Hughes to help us, first we have to help him.
by Dilandau3000 3,410 views
We arrive at the scene of a horrific accident.
by Dilandau3000 3,318 views
Getting into the police station takes a bit of unorthodox action. The things people will do to save the world...
by Dilandau3000 3,046 views
April takes a break from her saving-the-world duties to call her mother.
by Dilandau3000 2,998 views
We mess around with requisition forms to try to get those maintenance guys to fix the doors.
by Dilandau3000 3,369 views
We succeed in penetrating the interior of the police station, and we come across someone we've met before.
by Dilandau3000 2,968 views
Through careful manipulation of Frank Minelli, we manage to break in to the archives.
by Dilandau3000 3,004 views
We get the data we need from the archives, and Warren puts us in contact with this guy who can help us out (we hope).
by Dilandau3000 3,401 views
We pay a visit to the Flipper, certainly one of the more colourful characters in the game.
by Dilandau3000 3,059 views
Burns Flipper decodes the info we found, and we're introduced to Jacob McAllen and Gordon Halloway of the Church of Voltec, aka the Vanguard.
by Dilandau3000 3,002 views
It seems that we'll need fake identification if we want to infiltrate the Vanguard. Of course, Burns Flipper will help us with that, but not for free.
by Dilandau3000 3,162 views
We get the AG unit for Burns Flipper so he'll help us, but then the question arises whether we can actually trust Cortez.
by Dilandau3000 3,008 views
Charlie and Emma suspect something's going on. I guess it was inevitable.
by Dilandau3000 3,109 views
April finds a doorway to another world in her wardrobe. Now all we need is a witch and a lion and we're all set!
by Dilandau3000 2,882 views
We receive an invitation from the strangest creature we're going to meet in this game.
by Dilandau3000 2,851 views
After spending the night at the Journeyman Inn, we spend the morning repaying Benrime for her hospitality.
by Dilandau3000 2,879 views
We continue talking to Tobias about our plans to stop the Vanguard.
by Dilandau3000 2,748 views
We are having, had or will have a conversation with Abnaxus.
by Dilandau3000 2,826 views
We continue talking to Abnaxus, and get some help from him regarding our quest.
by Dilandau3000 2,932 views
As recommended by Tobias, we head over to the enclave to do some reading. But first we speak with Minstrum Yerin who runs the place.
by Dilandau3000 2,299 views
We read the Eighth Scripture of the Balance and Secrets of the Draic Kin.
by Dilandau3000 2,037 views
We read "The Silver Spear of Gorimon" and "Travels in the Northlands".
by Dilandau3000 2,115 views
We continue reading "Travels in the Northlands", and then read "Sadra, the Faithful Wife".
by Dilandau3000 2,755 views
We read "The Children of the Lake", then talk to the old sailor to see if he knows anything about a god who fell into the sea.
by Dilandau3000 2,381 views
After talking to Westhouse we return to the Sentinel Enclave to read about the Maerum and the Alatien.
by Dilandau3000 2,370 views
We need to get to the Isle of Alais, but of course Captain Nebevay isn't going to make that easy for us.
by Dilandau3000 2,596 views
We head north to attempt to free the wind, and are finally joined by our trusty sidekick.
by Dilandau3000 2,422 views
Apparently, having strange creatures with rediculously long names is a requirement for any fantasy story.
by Dilandau3000 2,447 views
Apparently, people around these parts are really, really gullible, considering this thing hasn't starved to death.
by Dilandau3000 2,911 views
Can April defeat the Gribbler, or will she get eaten?
by Dilandau3000 2,330 views
The Bandu hold a feast in our honour, and we get to talk to their elder.
by Dilandau3000 2,416 views
April's confronted with her inner demons while spending the night in the spirit dig.
by Dilandau3000 2,442 views
After a strange night, we once again talk to the Bandu elder.
by Dilandau3000 2,557 views
We cross the swamp and make it to Roper Klacks's castle. Now, how to get inside?
by Dilandau3000 2,271 views
We head into Roper Klacks's castle.
by Dilandau3000 2,561 views
We make it through the labyrinth and finally meet with the evil alchemist himself.
by Dilandau3000 2,559 views
We issue various challenges to Roper Klacks to try and beat him and what has to be the silliest (and funniest) part of the entire game. :-)
by Dilandau3000 2,653 views
When your teachers told you math was good for something, I bet you didn't expect they meant it was good for defeating evil alchemists.
by Dilandau3000 2,311 views
It's time to concoct some magic potions. Professor Snape would be proud, I'm sure.
by Dilandau3000 2,267 views
We retrieve the missing page and make more potions.
by Dilandau3000 2,212 views
We've defeated Klacks, brought the wind back, and Nebevay still isn't happy. Sigh...
by Dilandau3000 2,291 views
We've finally convinced Nebevay the wind is back, and now we need to find him a navigator. Is he ever going to be satisfied?
by Dilandau3000 2,222 views
We talk to Tobias before leaving Marcuria, and he has a stunning revelation.
by Dilandau3000 2,490 views
Finally Captain Nebevay has no more objections, so we set sail for the Isle of Alais.
by Dilandau3000 2,179 views
A storm creeps up on the horizon, and Captain Nebevay needs to change course and can't take us to Alais. This will never do!
by Dilandau3000 2,325 views
We manage to put the ship back on course just as the chaos storm hits.
by Dilandau3000 2,384 views
Of all the stupid things April has ever done in her life, this is the stupidest.
by Dilandau3000 2,383 views
Up on the shore they work all day
Out in the sun they slave away
While we devotin'
Full time to floatin'
Under the sea
by Dilandau3000 2,237 views
It seems the Maerum are not as willing to help us as the Bandu were.
by Dilandau3000 2,353 views
April Ryan: fulfiller of prophecies.
by Dilandau3000 2,526 views
We solve the puzzle in the shrine, but the queen still isn't convinced we're the waterstiller.
by Dilandau3000 2,284 views
April has an epic battle with the Snapjaw that lasts all of two seconds. The queen still isn't convinced though.
by Dilandau3000 2,624 views
We've finally made it to the Isle of Alais. Now we just need to find that Alatien settlement and convince them to reunite with the Maerum. Easy as pie!
by Dilandau3000 2,455 views
This island has a volcano on it and doesn't appear entirely seismically stable. This is usually not a good sign.
by Dilandau3000 2,293 views
Down in the jungle April meets another bunch of weird creatures. Arcadia seems to have no end of them.
by Dilandau3000 2,347 views
In order to wake up the quiet giant, we have to figure out how these "telephone" poles work.
by Dilandau3000 2,197 views
We pay a visit to Q'aman, the quiet giant.
Part 94 and 95 were recorded as one part and split in two, so there's no sign-off at the end.
by Dilandau3000 2,054 views
To get Q'aman out of his depression, we need to find a way so he can move back to the Orlowol village.
Part 94 and 95 were recorded as one part and split apart, so there's no "welcome back".
by Dilandau3000 2,129 views
The stickmen's lunar cannon sure won't get us to the moon, but can it get us up the volcano?
by Dilandau3000 2,094 views
We've finally made it to the Alatien village, but it doesn't look like we're out of the woods yet.
by Dilandau3000 2,145 views
We need to listen to four tales to answer the guard's questions, and this is first one.
by Dilandau3000 2,166 views
The little girl tells us the Tale of Stars, and the old man tells us the Tale of Sea.
Parts 99 and 100 were recorded as one video and split in two, so there is no sign-off at the end.
by Dilandau3000 1,918 views
Woohoo! One hundred videos!
We continue the Tale of Sea, and then listen to the Tale of Winds.
by Dilandau3000 1,964 views
We finally meet the person we set out to see when we left Marcuria.
Part 101 and 102 were recorded as one video and split in two, so there's no sign-off at the end.
by Dilandau3000 2,103 views
The Maerum and the Alatien are finally reunited, and Maerum take us to meet their old god.
by Dilandau3000 2,262 views
We speak to the Maerum's sleeping god, the Blue of the Draic Kin.
by Dilandau3000 2,287 views
Fortunately, the Dark People don't want us to jump through anymore hoops and just give us what we want.
by Dilandau3000 2,105 views
We return to Stark and confront Father Raul about the things we've learned while in Arcadia.
by Dilandau3000 2,140 views
We return home for the first time in a long while, but things rapidly go horribly wrong once we get there.
by Dilandau3000 2,199 views
Just when April thinks she's trapped, help arrives from an unexpected source.
by Dilandau3000 2,269 views
We return to Arcadia to see how the people in Marcuria are holding up in the face of the impending invasion.
by Dilandau3000 2,004 views
We head to the Sentinel Enclave, and discover what became of Vestrum Tobias.
by Dilandau3000 2,116 views
We recreate the disc from the pieces, and then we have to get out of there before the Tyren invade.
by Dilandau3000 2,281 views
We return to Arcadia one last time to pay a visit to the White of the Draic Kin.
by Dilandau3000 2,444 views
The Flipper comes through with the fake ID and we make our way to the more expensive parts of Newport.
by Dilandau3000 2,057 views
Jacoc McAllen, head of the Vanguard, explains his plans to us.
by Dilandau3000 2,129 views
Once we escape from the trap McAllen set for us, another shocking revelation awaits April.
by Dilandau3000 2,143 views
We go back to Burns Flipper to check on his progress with the star map.
by Dilandau3000 2,144 views
We sign up for the colonization program and head off into space.
by Dilandau3000 2,198 views
It turns out the security guards on the station are incredibly inept, which is fortunate for April.
by Dilandau3000 2,108 views
We rescue the previous guardian from the clutches of the Vanguard.
by Dilandau3000 2,003 views
We go extra-vehicular and finally enter the Guardian's Realm.
by Dilandau3000 2,163 views
We have entered the Guardian's Realm and April has to face the first two challenges.
by Dilandau3000 2,102 views
April faces the third challenge in the Guardian's Realm.
by Dilandau3000 2,062 views
Can April and Crow find a way to cross the nothing? I'm betting they can.
by Dilandau3000 2,290 views
Just as April is ready to become the new guardian, an unexpected visitor interrupts the proceedings.
by Dilandau3000 2,476 views
Who will be the next Guardian: April Ryan, or Gordon Halloway?
Final video tomorrow! :)
by Dilandau3000 4,824 views
We find out the identity of the Lady Alvane. Or do we? The game never *actually* says who she is, it's just implied. :-)
The Longest Journey is over, but soon we will come back to it with Dreamfall (and the video quality of the real Let's Play will be a lot better than that little preview I put at the end here). I'll need some time to work ahead so it won't be tomorrow, but I'll try to make it as soon as I can.
The total length of this Let's Play is 21 hours, 4 minutes and 33 seconds. The Longest Journey indeed!