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3d rendering in software, part 3
wm81179
186 views
16,000 triangle teapot, with per-pixel phong lighting. Runs at about 25 FPS, though currently completely unoptimised.
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3d rendering in software, part 2
wm81179
235 views
2000 poly model with per-pixel lighting. Model and texture by Tom Tallian.
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3d rendering in software, part 1
wm81179
109 views
Basic software renderer, nothing fancy yet. The model used is the Quake2 "Megaman" model by Devin Steinke, with a skin based on "Drillman" by Undrtaker.
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BulletScript effects
wm81179
701 views
Effects with a fancier renderer. Fraps started to choke towards the end, hence the jerkiness there. The source is code here: http://pastebin.com/hD7UajHm
BulletScript is...
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A Sequence Of Monsters test 5
wm81179
66 views
Keru dies a lot; that's what you get for creating a midget avatar.
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A Sequence Of Monsters: BalthCat version
wm81179
32 views
BalthCat dies many times
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A Sequence Of Monsters test 3
wm81179
37 views
Now with exploding body parts!
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A Sequence Of Monsters
wm81179
41 views
Stupid bug!
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A Sequence Of Monsters
wm81179
36 views
brief test
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BulletScript demo
wm81179
971 views
Various effects that BulletScript is capable of, wrapped up in a simple demo. Forgot to put the lightning effect in.
http://code.google.com/p/bulletscript/
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