Uploaded videos
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Portals 2D (Windows Phone 7)
weesals
2,954 views
Free until the 7th of Februrary!
http://windowsphone.com/s?appid=118228a9-78fc-425e-9c25-498661b38ef8
My latest Windows Phone game, Portals 2D is a Portal-inspired puzzle-...
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FlindersVoyage (C# / XNA)
weesals
208 views
My first Windows Phone 7 game, Flinders Voyage.
Ensure your place as the most successful explorer, sink the other explorers' ships before they have a chance to beat you to...
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Managed Physics Engine (C# / XNA)
weesals
471 views
My managed physics engine for a uni project, after 2 days of development, I'm pretty happy with how its turning out :D
It supports spheres and polygons, but is unable to d...
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TouchSculpt (C# / XNA4)
weesals
164 views
My weekends work making a sculpting program similar to Tomas Pettersson's Sculptris. It works at the polygonal level so tweaking numbers can give different levels of qualit...
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Character Modeling
weesals
196 views
My attempt at modeling Anthea's character for an upcoming game created by Flinders Uni students, the time-lapse is an hour and a half shortened down to a 9 minute video.
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Escapade (C++ / DX9 / HEngine)
weesals
224 views
Based off a short movie called Errors Escape, written and directed by Andrew from Flinders University.
This was a game I designed for my final year project for my Creative...
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Metapath (C++ / DX9 / Hydrogen)
weesals
129 views
An entry to a local Game Jam, run by the University of Adelaide. The theme was "Create your own Path".
The game plays much like Collider (http://www.youtube.com/watch?v=...
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Time To Die (C++ / DX9 / Next)
weesals
361 views
Story:
In a future gone mad, most of humanity has made the transition to cybernetic bodies - making them live forever. A time of tranquillity descends upon the earth, the ...
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GermiNation (C++ / DX)
weesals
153 views
My game submitted to Intel LevelUp 2009 (2nd place)
Its still a WIP, as it only contains 2 levels and feels to much like spamming buildings wherever they fit. I would like...
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Collider (C# / XNA)
weesals
151 views
An XNA project, demo'd at Aavcon 2009.
You play a particle flying through the massive hadron collider, making your way to the final destination; collision at spectacular s...
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