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iliara timelines
weeksyboy1
9 views
Two videos in one week!
Any object can now have any amount of animations which can be triggered automatically or defined using the editor. So here I'm moving the camera ar...
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iliara splines update
weeksyboy1
44 views
Big changes to the editor. Lots of nice drag and drop functionality in now. Also here is the first showing of the new splines system.
You can now draw splines and use them...
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iliara leaf piles
weeksyboy1
20 views
Just a quick update.
Added leaf piles which can be used to cover objects which then have to be blown away using a whilrwind (secondary wind projectile)
This is the first of...
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iliara more progress
weeksyboy1
7 views
Front end now has working UI and changes get saved out
New player control method - double click for ring menu, hold on player for secondary weapon and drag release for boos...
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iliara demo progression
weeksyboy1
53 views
Loads of new stuff in and working towards a playable demo.
World hubs and level progression all in and working fine.
Can have different music per level or based off the hu...
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iliara hub and ring menu test
weeksyboy1
21 views
testing the new hub layout where we have central hubs (big levels) and other levels coming off (which can lead to other levels and so on.
also testing of the new ring men...
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Iliara animation test
weeksyboy1
15 views
Testing animation system that gives a smoothness to hand animated sprites. Works completely in the sprite animation system.
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Iliara backgrounds test
weeksyboy1
70 views
Background objects in (filled areas, sprites and trees). All can be edited and work with the lighting system.
First pass on animals which can be collected/herded or killed...
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Iliara new lighting
weeksyboy1
96 views
New lighting system is in and working. Any amount of lights ,all dynamic and any objects have have a light attached, All done on the GPU now, so no more slowdown.
Also new...
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Iliara first demo
weeksyboy1
104 views
The first demo!
Has some levels in that act as a tutorial showing some of the features of the game.
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