About Destiny: From the Creators of Halo and the company that brought you Call of Duty. In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.
Rufus is not a pleasant guy. Ill-tempered and entirely too convinced of his own greatness, he lives at the edge of a small settlement somewhere in the most remote sector of the garbage-covered planet Deponia. He dreams of a better life in the floating cities of wealth and beauty high above the planet surface. When the angelic Goal falls from these privileged spheres down into a neighboring trash heap, Rufus sees his chance. He decides to bring the unconscious beauty back to her home. Only a vague hope of making it off Deponia at first, he soon formulates an unscrupulous plan, as he learns that he is a dead ringer for Goal's upper-class husband. The planned handover is only the beginning of a wild chase across Deponia full of twists, turns and mystifying mix-ups...
Deponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways: The new adventure game from the makers of The Whispered World, Edna & Harvey: The Breakout and A New Beginning is brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation.
After the events on Deponia, it seems that Rufus came to his senses. He's grown prudent, amicable, kind and caring, without any intention to cause major mayhem just to further his own selfish ends. It seems he is far from chaining himself to flaming saw blades, training torpedo-dolphins or foraging through platypus nests. Or is he?
Ultimately it's a flaming saw blade grounding Goal on Deponia again. By accident, her consciousness gets split into three parts and stored to three different discs.
Now it's on Rufus once again to convince all three parts of Goal, utilizing his remarkable charming wits, to become one again, venture to Eylsium with her and save Deponia from certain doom while he's at it.
The second adventure on Deponia tells a unique, self-contained story playable without further knowledge of the first installment. Fans of the first game discover new aspects of familiar characters' backgrounds and see open questions answered.
More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia: The Organon plans the destruction of Deponia, the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way.
All inventor and free spirit Rufus wanted to do was to get off the junkyard planet of Deponia and move to Elysium, the paradise orbiting Deponia as a spaceship reserved for the highest echelons of society. Goal, the ex-Elysian girl that Rufus has fallen head over heels for, still seems to be the key to his endeavor...and to the elevator that will get him to space. Finally, Rufus has come up with a seemingly perfect plan.
And yet, everything that could possibly go wrong suddenly does go wrong. Rufus finds himself (initially in disguise) on a highway cruiser amongst stern-faced officials of the Organon, while Goal goes missing. When Rufus stumbles upon a cloning machine, he believes to have found his way out. A clone copy is supposed to help him out of his predicament. But an "inexplicable" error causes complications and Goal slips from our hero's reach once again. Now, he has to solve three major problems: He needs to find Goal again, reach Elysium and prevent the destruction of the entire planet of Deponia by the hand of the Organon.
Three problems that only three Rufuses could solve -- and thus, the luckless inventor decides to clone himself! This leads to crazy ramifications for the player: In Goodbye Deponia, the player occasionally needs to control all three Rufuses, using them to complete tasks together -- despite Rufus stumbling over himself so often.