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Weasel Level Design

Hammer How-To #1: Basic Everything

58,046 views 2 years ago
A tutorial aimed at making Hammer your friend, and not your enemy!
Visit all of these links for things you have to know and try:

Official Valve Developer Community tutorial: https://developer.valvesoft...
Brushes: https://developer.valvesoft...
Entities: https://developer.valvesoft...

When you click Run Map, you can use these useful commands in "Additional Parameters":
-dev -toconsole -console +sv_lan 1

I used a func_door brush-entity. Doors tutorial by 3kliksphilip: http://www.youtube.com/watc...

Want to learn all the useful keyboard shortcuts? Give my tutorial a visit:
http://www.youtube.com/watc...
Like the map in my desktop wallpaper? You can download it at http://bit.ly/ExeterLibrary...
Wallpapers: http://bit.ly/KahnSource01 http://bit.ly/KahnSource02 http://bit.ly/KahnSource03
***** Notes *****
For the "Z" mouselook toggle to work, your mouse must be in the 3D viewport area when you press Z. When Hammer starts up make sure that the 3D camera view is set to "Shaded Textured Polygons" (Click "camera" in the top left). If you want to centre the four viewports so that each takes up a quarter of the screen, use Ctrl+A anywhere. Show less
Read more

Source SDK Basic Tutorials Play

A concise crash-course teaching you how to start work in Hammer to make game environments for the Source Engine.
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