Uploaded videos
1-10 of 63-
3D Old Clock on Aurasma - Nexus S
tribio00
27 views
I've modelled and animated it in Maya and Photoshop, sound effects added in Premiere.
More info and screenshots: http://bit.ly/d4d-clocky
My website: http://www.daniel4d....
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Campbell's Soup on Aurasma - Nexus S
tribio00
100 views
I've modelled the kitchen in Maya and Photoshop, the fly in Maya and ZBrush.
More info and screenshots: http://bit.ly/d4d-campbell
My website: http://www.daniel4d.com
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3D Clock
tribio00
28 views
I've modelled and animated this clock for Aurasma.
More info: http://bit.ly/d4d-clocky
My website: http://www.daniel4d.com
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Platform 9 3/4 on Aurasma - Nexus S
tribio00
55 views
I modelled the train and textured everythings in Photoshop and ZBrush, my team helped me out to complete the station and make it work on Aurasma. I also added the soundtrac...
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Dragon on Aurasma - Nexus S
tribio00
39 views
Live render on Aurasma.
I've modelled and textured the Fell Beast using Maya, ZBrush and Photoshop.
More info and renders: http://bit.ly/d4d-fellBeast
My website: ...
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A dragon on Aurasma - iPad
tribio00
92 views
Live render on Aurasma.
I've modelled and textured the Fell Beast using Maya, ZBrush and Photoshop.
More info and renders: http://bit.ly/d4d-fellBeast
My website: ...
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3D Fell Beast - Daniele Olivieri
tribio00
43 views
I modelled the Fell Beast in Maya, ZBrush and Photoshop.
The requirements were:
- about 18.000 tris;
- texture, normal map and specular of 1024 x 1024 px (in this video ...
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3D Tortoise on iPad - Aurasma
tribio00
150 views
Live render on Aurasma.
I've modelled and textured the tortoise using Maya and ZBrush.
More info and renders: http://bit.ly/d4d-tortoise
My website: http://www.dan...
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3D Tortoise - Daniele Olivieri
tribio00
58 views
I modelled the tortoise in Maya and ZBrush.
The requirements were:
- about 15.000 tris;
- texture for the color 2048 x 2048 px;
- no displacement, bump or normal maps;
...
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3D Pterodactyl - Daniele Olivieri
tribio00
62 views
I really enjoyed modelling it!
The requirements were:
- 15.000 tris;
- texture for the color 1024 x 1024 px;
- no displacement, bump or normal maps;
- no specular or a...
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