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1-10 of 20-
testCloth.avi
tonyAmbles
323 views
Small demo of soft bodies and cloth with Newton, a Bullet Physics implemetation inside Maya.
Still in a very early stage of development.
more info here:
www.tonyambles.b...
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Maya Newton
tonyAmbles
332 views
This is the first demo of my implementation of bullet inside Maya.
Soon, I will add constraints, soft bodies, cloth and ropes.
More info here:
http://tonyambles.blogspot.c...
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CPU - DEM Simulation
tonyAmbles
457 views
This is my first attempt for a CPU based DEM (discreet elements method) simulator ( more info here: http://http.developer.nvidia.com/GPUGems3/gpugems3_ch29.html )
The Nvid...
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tonyTracer2.avi
tonyAmbles
413 views
Hi, this is a test of a simple GPU raytracer, just spheres right now with reflection/refraction. More info here:
www.tonyambles.blogspot.com
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mandelTracer v2
tonyAmbles
413 views
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Mandelbulb raytracer
tonyAmbles
863 views
GPU Volumetric Renderer with GLSL
This is a small demo of my GLSL volumetric renderer, displaying the Mandelbulb fractal at interactive rates. More info at www.tonyambles...
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SPH Simulator video
tonyAmbles
2,233 views
Another video of my SPH simulator
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SPH Simulator
tonyAmbles
527 views
Another video of my SPH simulator
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3D SPH Simulator with raytracing
tonyAmbles
3,967 views
Hi, I´ve written a simple raytracer to display the liquid. It just shoots rays and compute the density at different points while raymarching until there´s enough density. T...
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SPH sim 90000 particles
tonyAmbles
3,337 views
This is the last video I´ll post as I have checked the stability of the simulator with 90000 particles. Now I´m going to write a raytracer to display the liquid in a more i...
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