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MSR-H01 + Roborealm : Vision based Object Avoidance at its best
templargfx
521 views
Here is the latest! some small yet significant tweaks to the code have yeilded in what you see here! The robot is now capable of moving around and navigating my home wit...
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MSR-H01 + OQO2 + Roborealm - increased performance
templargfx
68 views
Here is a video of the latest version of my object avoidance. I went back to it in order to increase movement speed, this was actually a litle more difficult than I origina...
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MSR-H01 + OQO2 w/ Roborealm - machine vision
templargfx
57 views
here is a sorta (but not really) higher quality video. Unfortunately my friends camera turned out to be not much better than mine..
Just the hexapod roaming around again...
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MSR-H01 + OQO2 w/ Roborealm navigating autonomously via robot vision
templargfx
61 views
More videos of my robot, this time the vision based object avoidance is running on my OQO2 UMPC which is sitting on the back of the hexapod.
As you can see by the batter...
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MSR-H01 + Roborealm Object Avoidance - The Sock Test!
templargfx
41 views
here is the first of some testing I am going to do on how "robust" my object avoidance/movement system is.
The first test is what I call the sock test! past the sock is...
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MSR-H01 + Roborealm Vision Based Object Avoidance final version
templargfx
236 views
I am pretty sure this is the final version of my vision based object avoidance code. it is extremely good at roaming around and avoiding objects, and especially getting out...
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MSR-H01 + OQO + Roborealm : Object Avoidance - turn memory testing
templargfx
45 views
In this video I have added an array with contains the last 3 turn directions. When backing up or standing still, if a repeated pattern happens (left, right, left, wanting t...
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MSR-H01 + OQO + Roborealm : Object Avoidance - getting out of a dead end
templargfx
30 views
Here is a video of my object avoidance code getting out a dead end
Next on the list : remembering direction changes to stop it getting stuck in V shaped areas
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MSR-H01 + OQO + Roborealm : Object Avoidance (code rewrite)
templargfx
34 views
Here is a very short video (phone ran out of power) of the new object avoidance code
now the hexapod looks left and right to create a "panoramic" view of how far it can ...
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MSR-H01 Hexapod OQO2 Object Avoidance using Roborealm attempt 2
templargfx
61 views
sorry about the bad quality!
visit this page for more info on my hexapod
http://www.hexapodrobot.com/forum/viewtopic.php?f=14&t=746&sid=339753495dc319093b22c209d73e100d
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