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tehlias subscribed to RiotGamesInc 3 months ago
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Augmented Reality Game Design Freed from Marker Constraints by Xander Davis
Xander Davis designed and built a complete augmented reality game prototype with a never-before-used technique called 'holo-scrolling' that allows ...
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Game Design: Mike Capps Gears of War 3 Interview (Dragon*Con 2011)
At Dragon*Con 2011, Xander catches up with Mike Capps, President of Epic Games, in an exclusive interview over Gears of War 3's game design goals a...
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tehlias subscribed to roccobotte 5 months ago
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tehlias favorited 1 year ago
Unity 3d AI Tutorial 1 Chpt 2 - Raycast based AI
In This tutorial, I show how to create a basic ray cast AI.

