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Vapor Mayhem Final Trailer
tehg0e
1,565 views
Vapor Mayhem 1.0! Website comming soon!
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Vapor Mayhem Boss Teaser
tehg0e
389 views
We're almost done! This is our cinematic intro for Vapor Mayhem's boss fight. 3 days left for the final release...
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Vapor Mayhem ArtFutura Demo
tehg0e
976 views
Gameplay video of the demo we have submitted to Art Futura's videogames contest. Well... not exactly the demo we sent, but only a few changes were made before the final del...
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HDR God Rays
tehg0e
6,540 views
HDR+God Rays+Edge Detection rendering with DirectX 9
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HDR Rendering
tehg0e
3,222 views
HDR Rendering implementation done with DirectX 9
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XNA Toon Shader 2
tehg0e
12,732 views
I've added some edge movement to make it look like hand-drawn animation. Source code available at http://www.codeplex.com/XNACommunity/Wiki/View.aspx?title=ToonShading&refe...
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XNA Toon Shader
tehg0e
24,314 views
It's a mix of double-render (normal front faces and black back faces), cel-shading, edge detection on pixel shader and sketch post-process. Check out the next version at ht...
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XNA Omnidirectional Shadow Mapping
tehg0e
4,434 views
Not finished (I want to optimize it a bit and add a cool model for de light source). The shadow maps are generated with dual paraboloid mapping. Source code available at ht...
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XNA Simple Clouds
tehg0e
3,236 views
Simple perlin noise clouds layer. Source code available at http://www.codeplex.com/XNACommunity/Wiki/View.aspx?title=Componente%20Scatter&referringTitle=Home
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XNA Atmospheric Scattering 2
tehg0e
4,600 views
Almost finished. I've added some details like the moon and stars and better fog color. Source code available at http://www.codeplex.com/XNACommunity/Wiki/View.aspx?title=Co...
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