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Working Kiosks
swallowbush
36 views
The kiosks are working 100% now, including but not limited to animations, state changing and keyboard and mouse input.
This is also running on the latest Scaleform 4, Ac...
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Beginnings of a New Game
swallowbush
18 views
Phase 1 - Command line rotation of the camera
Phase 2 - City is taking shape and the rotation is controlled by Q/E
Phase 3 - Main skyscraper taking shape. It is made up of ...
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OO Chess from scratch in Java
swallowbush
15 views
This was done for a horrible object oriented analysis and design class that i took this past semester. It speaks for itself. If you have questions, you know how to reach me.
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BetterTech - WonderTool Collision Detection
swallowbush
242 views
Rectangular elements are great, concave, not so much =(
Also shows off the texture modification, and may include an odd bug that i found.
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Interactive Kiosk in UDK
swallowbush
175 views
Render textures, SWFs, Scaleform and a number of tweaks have lead us to the creation of a kiosk that is interactive.
Questions?
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Project: White - UDK Build 1024 - Push & Territorial Gameplay Demo
swallowbush
545 views
This video is a short demo of the Territorial and Push gameplay working in the UDK port of Project:White, previously a mod for UT3.
If you are interested in testing we ar...
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LOTG Development - Weapons v0.3.1
swallowbush
278 views
Follow me through Weapon Development on the Land of the gun project.
In this iteration - Semi-Auto fire
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25th Birthday Celebration
swallowbush
283 views
Having dinner with my friends and family on my 25th birthday, at Fridays. It was super special
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OMS - Demo of Territorial Gameplay
swallowbush
180 views
We have begun work on our mod, and got the territorial gameplay worked out pretty well. For more information please consult our projects homepage.
http://www.assembla.c...
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UT3 Jump Mutator Demo
swallowbush
2,259 views
Download: http://blog.gneu.org/software-releases/jump-mod/
Demonstration of the jump mutator i just wrote.
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