Uploaded videos
1-10 of 10-
Ragdoll Drone Missile Hit
sniper1pk
63 views
used a different trajectory for the ragdoll's collider. Fumefx used for explosion and setting the ragdoll on fire. "Missile" and 'flash' added in post.
-
Ragdoll on Fire
sniper1pk
85 views
Fumefx object source used, wavelet pass done. Skinned a biped system to a low poly mesh, then simmed the biped using reactor's ragdoll system.
-
Fume FX truck bomb explosion
sniper1pk
157 views
Simple setup really, particle source for the burning fire. Simple source for the main boom and smoke
-
Fume Fx Explosion VFX
sniper1pk
127 views
Fume Fx Explosion. Simple Source Used, Color Correction done in NukeX 6.1 .
-
Vue_CloudFront.wmv
sniper1pk
1,056 views
Spectral 2 Clouds made in vue 8 xstream. Preview quality render.
both side are the same except the on the right side has "rate of change'' applied to it. Work in progress.
-
Fume Fx Matchstick Burn
sniper1pk
118 views
Fume Fx Simulation. Animated Gradient Map used as Fuel Source. Displacement Map used on the Stick to "deform" it and create a "charred" look.
Comment Please
-
Strafing Run
sniper1pk
159 views
A strafing run done using FUMEFX, 3dsmax, Ragdolls, Particle Flow.
-
Maya nDynamics vs PFlow Box 2
sniper1pk
890 views
a test of creating a similar scene first using maya's nDynamics and then using 3ds Max's plugin PFlow Box 2 with PhysX.
-
Presentation 3D MAX, Afterburn, FumeFx
sniper1pk
864 views
Model of my College that I created in 3ds max, using Sitni Sati Afterburn, Fume FX, Dreamscape. Cloud Tunnel was created entirely in Afterburn, Adobe Photoshop was used for...
-
Cloud Tunnel Using Afterburn
sniper1pk
495 views
Clound Tunnel created using Sitni Sati Afterburn 3.2 and Max 8. Work in progress...obviously!
Advertisement










Play all(10)