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Houdini Gas Microsolvers - Mixing Colors
skeelogy
60 views
One of the Houdini tests that I'm working on which involves the use of gas microsolvers to create custom fluid simulations.
In this test, I am mixing the Cd attribute of t...
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Shape Matching (Houdini VOP Implementation)
skeelogy
200 views
Implemented a shape matching algorithm in Houdini using VOP. This is based on "Meshless Deformation Based On Shape Matching" (Müller et al., 2005).
Given a set of non-conn...
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Melt SOP using VOP/VEX
skeelogy
183 views
Created a Melt SOP that allows user to melt an object using a 0-1 slider. Did this in a VOP SOP originally, but coded it in VEX as well for practice.
[ Houdini 11 | Mantra...
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Burning Poster
skeelogy
185 views
Simulated a burning poster in Houdini.
Used a VOP SOP for the spreading of the flame front, together with a SOP solver. A cloth solver is used simultaneously for the droppi...
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Burning Torch
skeelogy
234 views
Torch drops onto fuel on the ground and sets it on fire
[ Houdini 10 | Mantra Micropolygon Renderer | Nuke ]
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Swarm Movement Test
skeelogy
465 views
Swarm movement test with the help of a fluid sim.
[ Houdini 10 | Mantra Micropolygon Render | Retimed in After Effects ]
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Pyroclastic Smoke Test
skeelogy
420 views
A test on getting some pyroclastic smoke. Not 100% what I'm looking for, but it looks kind of promising.
[ Houdini 10 | Mantra Micropolygon Renderer ]
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Fire Simulation Voxel Resolution Test
skeelogy
357 views
Increased the voxel resolution of the fire simulation using the Gas Up Res DOP to see how much detail can be squeezed out of it.
[ Houdini 10 | Mantra Micropolygon Renderer ]
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Fire Simulation Test
skeelogy
250 views
Fire simulation done using the smoke solver DOP. Looking more like a stylized fire rather than a realistic one at the moment.
[ Houdini 10 | Mantra Micropolygon Renderer ]
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Pseudo Chain Simulation
skeelogy
6,593 views
http://cg.skeelogy.com/pseudo-chain-simulation/
A fake chain simulation written using Microsoft XNA 3.0. It is meant to mimic a rigid body simulation by using a simpler an...
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