|
sarydares14543 subscribed to ERB
(1 week ago)

Download this song: http://bit.ly/Mar... Click to tweet this vid-ee-oh!...
more
Download this song: http://bit.ly/Mar... Click to tweet this vid-ee-oh! http://clicktotwe...
NicePeter Live SHOWS IN USA: http://thedigitou...
This. Is. Merchandise: http://bit.ly/ERB...
Hi. My name is Nice Peter, and this is the Epic Rap Battles of History, Season 2. What up, EpicLLOYD here as well. We're excited about the second season and the new ERB channel. We also have a 2nd channel just for behind the scenes, and a new website with a voting system coming soon. As always, these videos could not be possible without you, your suggestions, and the help of a lot of people:
Written by Nice Peter, EpicLLOYD, MC Mr Napkins
Beat by Dizzy Directed by Dave McCary Edited by Dave McCary and Andrew Sherman Background Design and Compositing by Sean Barrett
CAST Wright Bros: Rhett and Link http://youtube.co... (these guys have been huge inspirations for us, check them out and please tell them nicepeter says hi)
Mario: EpicLLOYD http://youtube.co... Facebook.com/epiclloyd
Luigi: Nice Peter
http://www.youtub... Facebook.com/nicepeter
Princess PEACH! special guest: Ceciley http://youtube.co...
Beat Produced by Dizzy Audio mixed by: Rafael Serrano CREW Producer and Assistant Director: Gabe Michael Assistant Editor: Josh Sasson Red Camera Operator: Sam Haskell Lighting: Arthur Hong Edited by Dave McCary and Andrew Sherman Background Design by Sean Barrett Assistant Editor: Marc Chester http://www.youtub... Director of Photography: Jon Na http://youtube.co... Music Supervisor: King Dick Supreme aka Dante Cimadamore http://www.youtub...
Art and Costumes by: Mary Gutfleisch http://youtube.co... and Natalia Fedner http://www.youtub... Makeup, Hair, Tans and Some Nose: Ashlyn Melancon Playback: Dante Cimadamore aka King Dick Supreme http://www.youtub... Produced by Mickey Meyer for Maker Studios, Los Angeles, CA.
Production Coordinator: Atul Singh Script Supervisor and Production Assistant: Chris Miller Production Assistants: Jose Mendoza, Arthur Hong and Russell Ford Thanks again and see you soon, - nice peter & epiclloyd
Tags: nicepeter epic rap battles of history erboh erb darth vader adolf hitler chuck norris getsome getsome? really... who says getsome these days. I don't know, that was just what youtube suggested we use. If you read this far down, getsome!
less
|
|
|
sarydares14543 liked a video
(1 week ago)

Minecraft - How to Build a Tool Shed - http://youtu.be/h...
Ken Domik KBDP...
more
Minecraft - How to Build a Tool Shed - http://youtu.be/h...
Ken Domik KBDProductionsTV
YouTube - http://www.youtub... Twitter - http://twitter.co... FaceBook - http://www.facebo... Google+ - https://plus.goog...
Minecraft is a sandbox-building independent video game written in Java originally by Swedish creator Markus "Notch" Persson and now by his company, Mojang, formed from the proceeds of the game. It was released as an alpha on May 17, 2009, with a beta version on December 20, 2010. Official releases for iOS and Android have been released and the full version of the PC game was released on November 18, 2011 at MineCon 2011. The Android release was temporarily exclusive to the Xperia Play but is now available to the rest of the Android market. A version of the game for the Xbox 360 with Kinect support is under development by 4J Studios and delayed until 2012. Minecraft is focused on creativity and building, allowing players to build constructions out of textured cubes in a 3D world. Gameplay in its commercial release has two principal modes: Survival, which requires players to acquire resources themselves and maintain their health and hunger; and Creative, where the player has an unlimited supply of resources, the ability to fly, and no concept of health or hunger. A third gameplay mode, named Hardcore, ratchets up the difficulty of surviving and forces the player to delete his or her world upon death. An outdated Classic version is also available for free, although it is no longer being developed. Creative Minecraft resembles Classic, but with many more features. The gameplay is heavily inspired by Infiniminer by Zachtronics Industries, and Dwarf Fortress by Bay 12 Games. The game was officially released at MineCon on November 18, 2011. Minecraft was developed for about a week before its public release on May 17, 2009, on the TIGSource forums, where it gained a considerable level of popularity. It has been continually updated and patched since then, and while it was still in alpha release, it garnered several hundred thousand sales and received critical notice and acclaim from many reviewers. It passed a million units sold on January 12, 2011, less than a month after reaching Beta. By November 7, 2011, the game had sold 4 million units.
Gameplay
A screenshot of a randomly generated Minecraft terrain The core gameplay revolves around construction. The game world is essentially made of cubical blocks arranged in a fixed grid pattern which represent different materials, such as dirt, stone, various ores, water, and tree trunks. While the players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid. The player can gather these material "blocks" and place them elsewhere, thus potentially creating various constructions. Minecraft has three currently available gameplay modes, Survival, Hardcore and Creative. Classic is the earliest free version and initially featured only creative game mode with only building (block placement and removal) aspects of the game and unlimited block supply. The game was then split into single-player survival mode (referred to as "Survival Mode Test"), which contained monsters and a much greater variety of blocks and items available, as well as requiring players to mine their own blocks. The game starts by placing the player on the surface of a huge procedurally generated game world. The player can walk across the terrain consisting of plains, mountains, caves, and various water bodies. The world is also divided into biomes ranging from deserts to snowfields. The in-game time system follows a day and night cycle. Throughout the course of the game the player encounters various non-human creatures, referred to as mobs. During the daytime, non-hostile animals spawn, which can be hunted for food and crafting materials. Hostile monsters, such as large spiders, skeletons, zombies and the dangerous exploding "creeper" will spawn in unlit areas, such as in caves or during the night.
The game world is procedurally generated as the player explores it. Although limits exist on vertical movement both up and down, Minecraft allows for an infinitely large game world to be generated on the horizontal plane, only running into technical problems when extremely distant locations are reached. The game achieves this by splitting the game world data into smaller sections, called "chunks", only created or loaded into memory when the player is nearby.
less
|
|
|
sarydares14543 liked a video
(1 week ago)
A slide show I made using panda pics and set to Gary Jules performing Ma...
more
A slide show I made using panda pics and set to Gary Jules performing Mad World.
Ok, I never expected this many views, but to add some info about the video...
I was dating a girl around the time I made the video, we lived a couple hours apart and she would always joke around and say that she was a sad panda whenever I had to leave to go back home.
She also loved to play the piano, and once played this song. So I took the two and made the video.
Yes, it did take a long time to collect all the pictures, and for those of you looking for them go to photobucket.
Thanks for all the comments, most have been rewarding to read. As for the others, I can't help but laugh at the stupidity...
Thanks again for the comments!
less
|
|