-
6 days ago
Open Letter to Nickelodeon, Re: SpongeBob's Pineapple under the Sea
SpongeBob background designer's response: "OK, I guess the jig is up... I'm tired of living a lie." See his full message and pineapple redesign: ht...
Vihart • 347,146 views
samuelthomson
favorited
-
1 month ago
A Catskills Tradition
Born to humble beginnings, as a single house in the rural mountains of New York State, the resort began with the hiring out of a single room. It w...
AntiquityEchoes • 1,926 views
samuelthomson
favorited
-
-
3 months ago
VIRTUAL GROWTH IN THE REAL WORLD!! #1
Watch virtual stuff overgrow my living room!
This prototype uses a camera, projector and laptop to have virtual 'stuff' spread out, tracing the re...
lievenvv • 1,054 views
samuelthomson
favorited
-
3 months ago
NCAFC March #Nov9 2011 - Police Undercover Snatch Squad or Agents Provocateur ?
NCAFC March Against Fees, Cuts and Privatisation - Nov 9th 2011, London
******************************
****************************** **************... noshockdoc • 13,642 views
samuelthomson
favorited
-
3 months ago
samuelthomson
liked
-
-
3 months ago
-
4 months ago
FRIEZE IS NOT YOUR FRIEND IT'S DEUTSCHE BANKS
The Artist Taxi Driver
chunkymark • 1,679 views
samuelthomson
liked
-
4 months ago
Amiga - Frontier: Elite II Intro
Introduction to one of the most awesome games ever!
AwesomeRickyC • 42,937 views
samuelthomson
favorited
-
4 months ago
RATATAT - DRUGS
Official video for "Drugs' from Ratatat's LP4.
Video by Carl Burgess
www.moresoon.org
RATATAT North American tour coming September 2010
Sep 7 Mon...
ratatatmusic • 1,634,285 views
samuelthomson
favorited
-
5 months ago
How to Rig a CHARACTER in 3ds MAX Pt 6
if ya feel like saying thanks:
Screenwriter805 • 5,373 views
samuelthomson
liked
-
5 months ago
Farbrausch - fr-059: momentum [HD]
farbrausch at evoke 10 fr-059: "momentum" ps2.0, fast CPU
1. credits:
-----------
audiovisuals: wayfinder
3d engineer: ...
hellriddenB • 1,625 views
samuelthomson
favorited
-
5 months ago
Farbrausch - fr-minus-012: palindromeda suger [HD]
fr-minus-012: palindromeda suger farbrausch at tum 2008 a product of
love, peace, trial and error. pixelshader 3.0 required
love, ...
hellriddenB • 668 views
samuelthomson
favorited
-
8 months ago
The Loving Trap
In a landmark new documentary produced for YouTube, Adam Curtis has not examined his career and laid bare his style in the light of some confused a...
psychonomy • 58,844 views
samuelthomson
commented:
Great video, you've really picked out the key features but I'm pretty sure All Watched Over (along with previous films) are supposed to be a self-send up anyway - and without doubt they are parodies of documentary making generally.
-
9 months ago
'WHIRRING' THE JOY FORMIDABLE [OFFICIAL VIDEO]
© 2011 WMG
Taken from the new album THE BIG ROAR, out now everywhere.
Director: Christopher Mills
TheJoyFormidable • 1,105,630 views
samuelthomson
favorited
-
10 months ago
Real-Time Cloud Manipulation
More information on http://userpages.uni-koblen...
GPGPU Real-Time Fluid Simulation Cloud Manipulation.
fr0ncer • 30,838 views
samuelthomson
favorited
-
10 months ago
Hatching Shader - Non Photorealistic Rendering
Hatching Shader - Non Photorealistic Rendering
fr0ncer • 9,163 views
samuelthomson
commented:
what renderer is this shader available for?
-
10 months ago
let the dogs exercise on the grassed atlas
a film about a dog in an atlas by robert bidder. i had to cut off the last bit of the credits cos it was too long for youtube but it doesn't matter...
varnishface • 331 views
samuelthomson
commented:
wtf lol!nsfw
-
1 year ago
Future of Construction Process: 3D Concrete Printing
Concrete Printing Process developed at Loughborough University in the UK is capable of producing building components with a degree of customisation...
concreteprinting • 53,241 views
samuelthomson
favorited
-
1 year ago
Printing Ceramics
Printing Ceramics features the work of the Solheim Rapid Prototyping/ Rapid Manufacturing Lab at the University of Washington's Mechanical Engineer...
meggatron73 • 27,017 views
samuelthomson
favorited
-
1 year ago
Interactive 3D mapping with Kinect style depth camera
Interactive system for building 3D maps with the depth camera underlying Kinect. The system processes the data in real time and warns the user when...
RGBDvision • 14,538 views
samuelthomson
liked
-
1 year ago
UDK_house_1_test
Test One
PolyCreator • 244 views
samuelthomson
commented:
I like the droopyness of the house, It'd be nice to see it in a bit more of an appropriate setting. Maybe a highstreet. Here it looks like it must of got there by magic (maybe thats the idea?)
-
1 year ago
Second UDK Map
I forgot to upload this one. This is part of a short video series I am making to show my progress in UDK. The next one will be up soon. Songs by...
WeEatBrainz • 989 views
samuelthomson
commented:
I think the general atmosphere is really good and I like the general hugeness of the scenery. I'd be interested to see how you populate the environment just a little bit more. 2:15 - Hey a big hole, I think I'll jump down it!
-
1 year ago
UDK environment WIP
This is a static mesh and materials test for my first UDK project. I also posted a separate in-game demo. Its probably about 40% finished, partic...
314 views
samuelthomson
uploaded
-
1 year ago
samuelthomson
commented:
There is a newer version of this up with a more developed outdoor area and different textures btw. I dont know if I can point straight to it from here but its called UDK_walkthrough_WIP_2
-
-
1 year ago
UDK environment walkthrough WIP
This is a static mesh and materials test for my first UDK project. It shows a range of in-game elements including water, cloth physics, animations...
566 views
samuelthomson
uploaded
-
1 year ago
samuelthomson
commented:
Store a morph target at the lowest subdiv level before doing anything else in Zbrush and switch back to it just before baking the normal map. From what I remember you have to flip the Vdirection on the textures before exporting them. Zbrush 3.1 wasnt always very intuitive but there are loads o...
-
-
-
1 year ago
TateShots: Glenn Brown
The inspiration for Glenn Browns extraordinary paintings lies in the art of appropriation. In his hands printed images taken from books or postcard...
tate • 11,469 views
samuelthomson
liked
-
1 year ago
A marble based game written in DX Studio.
This game shows off physics and a depth of field effect on the tracking camera.
DXStudioVideos • 17,218 views
samuelthomson
liked
-
1 year ago
My UDK Game - Phase 1
This is a quick look at my first WIP project because I'm a newb at UDK so the purpose of this video is really only to show off the Scaleform main m...
veeableful • 55,684 views
samuelthomson
liked
-
1 year ago
UDK_walkthrough_WIP_2
This is a test environment made with 3dsMax, Zbrush and UDK. More complete than the last upload, again this is in-game footage.
207 views
samuelthomson
uploaded
-
1 year ago
samuelthomson
commented:
im totally amazed you spotted something like that.
-
-
1 year ago
Advanced Unreal Super-Shader
Using the Unreal Development Kit, the SuperShader simulates 3D surface detail using an advanced form of Step Relief Mapping with linear and angular...
kazeohin • 21,047 views
samuelthomson
commented:
i thought it was some kind of joke up to about 0:25, but it looks really good
-
1 year ago
Dynamic Tonemaping and Bokeh Depth of Field UDK [720p]
HI,
it´s me again.I finnaly got dynamic tonemapping working.I present here alot of post processes. 9 in total. The Scene wich I present in this vid...
Independentsoul85 • 16,835 views
samuelthomson
liked
-
1 year ago
wrazor • 877 views
samuelthomson
commented:
this looks great. I've been trying to video capture a level of my own with camstudio (as suggested in the UDK documentation). The results are really shakey and I'd really like to know how you captured this. Maybe I just need a faster computer.
-
1 year ago
Skydome test
Implemented a low res texture for my sky dome. Textures hand painted on canvas with acryclics.
Leemzy • 347 views
samuelthomson
liked
-
-
3 years ago
ARTIST FUTURES TRAILER_2.mp4
We visit galleries!
We visit art fairs!
Clement Greenberg admits he was wrong!
254 views
samuelthomson
uploaded
-
-
ok, art has always colluded but these posters are simply rubbish! there are some that are simply totally rubish.