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Unity 3D automated turret
rutabuga
702 views
this is an automated turret that aims at items that are in its sight area( invisible cone shape in front of eye
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Unity3d a* test 2 path finding ver 1.1
rutabuga
1,842 views
revised version of my a* algorithm, seems to have no path finding errors, just needs some testing on larger scale and a little optimization when checking similar/recently t...
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Unity3d a* test 2 path finding ver 1.0
rutabuga
523 views
finish basic build, though there is no optimization, and in some cases the path chosen does not make sense because two nodes think that they have connectivity when they dont
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unity 3d calculating waypoint visibility test 1
rutabuga
2,710 views
simple unity set up that draws lines between way points that can see each other.
first stage at creating A* pathfinding
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jon junting arround
rutabuga
43 views
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jon junting arround
rutabuga
73 views
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stefan breaks putri's arm
rutabuga
46 views
stefan gets well angry in our practical
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Xue Zhang 302.AVI
rutabuga
448 views
Xue Zhang demoing inside the undergrad building of Oxford brookes, for Chinese new year
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Xue Zhang 300.AVI
rutabuga
23 views
Xue Zhang demoing inside the undergrad building of Oxford brookes, for Chinese new year
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Xue Zhang 299.AVI
rutabuga
15 views
Xue Zhang demoing inside the undergrad building of Oxford brookes, for Chinese new year
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