Graphics Videos
1-7 of 7Videos of some graphics applications I've made
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Gooey Funky Screensaver (Metaballetjies)
rewolfwerdna
501 views
download: http://people.cs.uct.ac.za/~aflower/download.php?fname=metaballetjies.zip . A screensaver that uses metaballs/isosurfaces to create really bright colourful abstra...
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Distance-constrained Physics
rewolfwerdna
167 views
Messing around with distance constraints in an attempt to understand how to do rigid-body physics with constraints, rope and cloth. Triangles are represented by 3 distance...
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Terrain tessellated with GLSL Geometry Shader
rewolfwerdna
2,797 views
Demonstrates tessellation at work in a geometry shader. A grid samples the heightmap around the camera and each triangle can be tessellated to display finer granularity. ...
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triangle tessellation in the geometry shader
rewolfwerdna
764 views
Demonstrates a few methods of tessellating a triangle using the geometry shader. The height of the new vertices are based on interpolated normals using Phong Tessellation ...
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KdV Equation simulated with CUDA and OpenGL
rewolfwerdna
490 views
http://people.cs.uct.ac.za/~aflower/projects.php#kdv . A finite difference simulation of the Korteweg-de Vries equation I did as an assignment for my Applied Math course 20...
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Squishy Torus using Wave Equation
rewolfwerdna
359 views
http://rewolf.dyndns.org/wavedeform.html . Simulation of the Wave Equation as a displacement map for a torus. The mouse creates a gaussian bump on the surface when clicked...
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Terrain Tessellation and Deformation with OpenGL 3.2
rewolfwerdna
525 views
Shows a framework that permits deformation of terrain in real-time for application in games. It demonstrates a framework for real-time deformable terrain using the GPU to p...
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