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Commodore 64 128KB cartridge
puzzud
181 views
This project is aimed at creating a C64 cartridge that contains up to 128 Kilobytes of information. Since the Commodore could only access 8KB or 16KB at a time, the cartrid...
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Commodore 64 platformer work 2
puzzud
151 views
An update of my work on making a genuine C64 game in assembly. It doesn't look like much more than my last video.
But, since then, I've managed to implement:
1) Physics i...
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M.U.L.E. IPod Nano
puzzud
26 views
A port of the atari800 emulator for the IPod Nano running the classic game M.U.L.E.
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Commodore 64 platformer work 1
puzzud
145 views
A quick demonstration of my C64 6502 assembly game development progress. So far I have character graphics with basic ASCII text printing routines, multiple joystick inputs,...
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pakuman - a cross platform pacman style game
puzzud
192 views
A short video of a project to capture the gameplay logic and mechanics of pacman started roughly around Sept. '10. The video attempts to show both the authenticities and la...
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freewolf demonstration 3/13/2010
puzzud
59 views
Yet another short clip of my progress with freewolf. Most noticeably are the original text graphics, keyboard aim controls, and now with never seen before on a classic Cas...
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freewolf demonstration 3/11/2010
puzzud
54 views
Here is a quick video of some of the work I've done to remake Castle Wolfenstein in Java.
Check out the project page:
http://code.google.com/p/freewolf/
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