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pscamm

pscamm

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29 subscribers
46,535 video views
9 months ago

Carrara 8 Pro - Bullet Physics

Hello all, Hope you enjoy this - Just a test with the new Bullet Physics in Carrara 8 Pro.....Had a deadline to reach and ran out of time with ...

pscamm pscamm uploaded
  • 9 months ago
    pscamm pscamm commented:

    .....LOL at the yellow brick :-) Found out the hard way that Carrara would'nt allow me to assign a shader to the whole group so i stopped at the first one and turned it bright yellow for a laugh.

1 year ago

CG + Live actor Composite

Hello All, So here's another vid.....This is a test at eyeline interaction between CG charactors and a live actor within a simple CG environmen...

pscamm pscamm uploaded
  • 1 year ago
    pscamm pscamm commented:

    I'll have to see what i can do, i have to admit, it's a long time since i dabbled

    :-)

2 years ago

DAZ3D Carrara 8 Promo Reel 2010

pscamm pscamm commented:

- Syntheyes 2008 was used with C8 Pro Beta using a HDRI and a single distant light for the lighting.....Visionlab Studio was used to composite it all together with an ambient occlusion pass & also to perform a small amount of grading - Hope this helps - Regards Paul

2 years ago

Carrara 8 Pro - Bullet Physics

Hello all, Hope you enjoy this - Just a test with the new Bullet Physics in Carrara 8 Pro.....Had a deadline to reach and ran out of time with ...

pscamm pscamm commented:

@Anim8ionstation

Sorry but your wrong...Rendered with a single machine using C8 Beta @ 1280 x 720 using a single Intel Q6600 (4 threads) supported by 2.65 GB DDR2 ram (4 gig installed but WinXP 32bit only recognises 2.65). This whole sequence took 3 Hrs and 39 mins to render complete to Microso...

2 years ago

Statues In My Garden

Heres another Matchmove/composite Test Using Syntheyes, Carrara 8 Pro beta and Visionlab Studio......This sample was to test the recent tutorial on...

pscamm pscamm uploaded
2 years ago

CG monster on live footage

This is a simple test clip using syntheyes for matchmoving, Carrara 6 Pro for the animation & render of a DAZ3D CG monster (Zubarra) and CompositeL...

pscamm pscamm commented:

Invader, The background was put in the background using a compositing package called VisionLab Studio, ref the monster leg covered by the chair - In visionlab, 'masks' are created on the CG layer following the edge of the chair frame by frame, these masks make this part of the CG layer trans...

3 years ago

Tina Arena - Chains

Been looking for this for years! I remember this vividly from when I was a kid, seeing the pretty singer getting wrapped up in vines and having a l...

pscamm pscamm commented:

Woooo Hoooo....She'd be in chains if i could get my mitt's on her *LOL* This song sends shivers down me spine.....Cheers for the tingle

:-)

3 years ago

A Few More Tests

Here's a few other samples i've been playing with

pscamm pscamm uploaded
4 years ago

Flowing Water in Carrara 6 Pro

Physics test simulation in Carrara 6 Pro...Im trying to simulate flowing water here...Not perfect but then again its been done with a particle emmi...

pscamm pscamm commented:

Should work fine charlie, when each particle (rain drop) hit's whatever you decide the ground will be you can set the particles to 'spawn' (spawn on impact) which means they will break into many seperate bits each responding to the physics in the scene and rebound like water drops would....see ne...

4 years ago

CG monster on live footage

This is a simple test clip using syntheyes for matchmoving, Carrara 6 Pro for the animation & render of a DAZ3D CG monster (Zubarra) and CompositeL...

pscamm pscamm uploaded
4 years ago

Walk Cycle With Locks using Carrara 6 Pro

Walking test using dummy targets to keep the feet locked to the ground while animating, worked well even though im not an animator, except for miss...

pscamm pscamm uploaded
4 years ago

Flowing Water in Carrara 6 Pro

Physics test simulation in Carrara 6 Pro...Im trying to simulate flowing water here...Not perfect but then again its been done with a particle emmi...

pscamm pscamm uploaded
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