Uploaded videos
1-10 of 12-
XNA/DirectX PIX tutorial #2
philfort2
98 views
This second tutorial is a "case study" that involves stepping through vertex and pixel shaders to debug a problem with a shadow map. It demonstrates the following:
- how t...
-
DirectX PIX Tutorial #1
philfort2
211 views
This is part 1 in a series of tutorials on using the PIX debugger to diagnose draw issues with your XNA/DirectX games. This first tutorial provides an broad overview of som...
-
Shadow maps for moving light sources
philfort2
124 views
http://icefallgames.com
This shows demonstrates shadow map swimming (caused by the moving light source for the day/night cycle) and my various attempts to fix it.
Blo...
-
Dynamic Weather Demo (XNA)
philfort2
665 views
A demo of some of the weather-related features I've been working on for my game.
This shows day/night cycle, rain, ground fog, wind/wind gusts and vegetation bending. Th...
-
Vegetation bending animation
philfort2
143 views
Vegetation bending animation based on the paper by Crytek here:
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch16.html
The video shows the three types of bending in ...
-
OldTreesMoving.wmv
philfort2
110 views
Very basic tree wind animation, just sliding the vertices back and forth parallel to the ground plane.
-
AI
philfort2
126 views
Demonstration of very basic AI that does the following:
- If the enemy has the flag, try to kill the enemy (currently just by shooting bullets)
- If the enemy doesn't hav...
-
Tank Negotiator
philfort2
424 views
Tank Negotiator play test.
Coming soon to XBLCG!
Development blog: http://tanknegotiator.blogspot.com/
-
DennyWay
philfort2
276 views
sledding on Denny Way
-
Abernathy Peak
philfort2
185 views
Jason skis Abernathy, 6/30-7/1 2007
Advertisement










Play all(12)