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3ds Max 2009 Subobject level change slowdown under Win7
per127
295 views
Demonstrating 3ds 2009 performance issues in Win7. SO level changes are very frequent during modeling, making this problem significant. The same operations are instant on a...
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PORTAL 2 coop shortcut: Course 5 Chamber 5
per127
253 views
Haven't seen this posted anywhere, but we're casual gamers so what do we know. Playing: Per128 and #VJoyau. We do a thing. Because Vincent screwed up. It's confusing.
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This is the wrong video!
per127
139 views
I screwed up,... this is the wrong video. You need to direct your attention towards the other one.
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For fun: Minimalistic 3ds Max
per127
123 views
Seeing the lengths people go to to remove ui elements from 3ds max prompted me to whip this up. This is without any low-level hacks; they're all safe settings you can chang...
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3ds Max CP3P
per127
330 views
In 2008 I made a modifier panel replacement for 3d Studio Max. It lets you easily customize the ui for each modifier, as you see demonstrated with the toggle button. Eventu...
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Basic Carbon Fiber Material
per127
566 views
For real-time game materials it might be a good idea to avoid resorting to unique shader networks whenever you can. Here's a straightforward way to simulate the carbon fibe...
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3ds max 2009: Viewport switching
per127
253 views
Simple setup for non-destructive switching between viewports in max.
This may not work in versions later than 2009.
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Anisotropic Hair Shading, 3Point Shader
per127
774 views
Quick proof of concept of hair lighting using the standard shader. Doesn't contain any of the map data (spec, normals, diff) that makes hair look natural. An object without...
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Flame experiment variation B, 3Point Shader
per127
231 views
Quick stylized flame test in the shader. The effect has depth and can be seen from any angle. Only 500 tris. This version has a cleaner look.
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Flame experiment, 3Point Shader
per127
408 views
Quick stylized flame test in the shader. The effect has depth and can be seen from any angle. Only 500 tris.
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