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MCS: E3 2002 Map Gameplay
oneofthe8devilz
61 views
MCS: E3 2002 Map Gameplay
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UDK Unreal Engine 3 Netcode Demonstration
oneofthe8devilz
75 views
UDK Unreal Engine 3 Netcode Demonstration
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64 players connected clientside to a dedicated server with a ping of 400ms using projectile ...
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Z-Thievious, a D3 Thievious Submod
oneofthe8devilz
613 views
Z-Thievious Trailer (a D3 Thievious Submod)...
Features added:
- cooperative multiplayer
- friendly AI support
- Thievious codebase and data assets
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Z-MCS Trailer (a Mars City Security Submod)
oneofthe8devilz
650 views
Z-MCS Trailer (a Mars City Security Submod)...
Features added:
- cooperative multiplayer
- friendly AI support
- MCS codebase and data assets
Original idea and map d...
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Mars City Security: DemonWars Coop Gameplay October 2011
oneofthe8devilz
868 views
Mars City Security: DemonWars Coop Gameplay
Thanks to Simulation|EMZ's relentless technical support this month we successfully implemented a fully multiplayer compatible...
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MCS: Mars City Security Multiplayer Time of Day Timelapse...
oneofthe8devilz
522 views
MCS: Mars City Security Multiplayer Time of Day Timelapse...
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MCS, September 2011 Build: Cooperative Gameplay Walkthrough
oneofthe8devilz
655 views
MCS: Mars City Security
-==September 2011 Cooperative Gameplay Walkthrough==-
The September 2011 MCS Build is showcased in this twelve minutes "Gameplay Walkthrough" ...
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IDTECH 4: A Blink of an Eye
oneofthe8devilz
1,442 views
Recently Simulation|EMZ added a new time scaling feature for In-Depth Multiplayer Game Analysis purposes to our MCS (Mars City Security) codebase and so I thought I'd share...
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Gamers and Developers united
oneofthe8devilz
83 views
Gamers and Developers united...
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Mars City Security: DemonWars Coop Gameplay May 2011
oneofthe8devilz
909 views
Mars City Security: DemonWars Coop Gameplay...
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